smaxx [Fri, 10 Sep 2010 16:42:11 +0200] rev 3847
Engine:
* Tiny adjustment to improve AI's Watermelon Bomb accuracy
Graphics:
* New flame graphics
* Fixed mirrored earth in the mirrored fort graphic
nemo [Thu, 09 Sep 2010 23:13:11 -0400] rev 3846
Fix swapped x/y in drill rocket test
nemo [Thu, 09 Sep 2010 14:16:44 -0400] rev 3845
Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
nemo [Wed, 08 Sep 2010 19:01:11 -0400] rev 3844
Probably fix missing hats.
nemo [Wed, 08 Sep 2010 18:18:01 -0400] rev 3843
Remove ready timer halting game ticks in chat
nemo [Wed, 08 Sep 2010 17:34:18 -0400] rev 3842
Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
Here's hoping I'm checking the hint correctly now.
inu [Tue, 07 Sep 2010 22:28:33 -0400] rev 3841
Minor text changes
nemo [Mon, 06 Sep 2010 18:36:50 -0400] rev 3840
Update to 0.9.45 from 0.8.81
nemo [Mon, 06 Sep 2010 18:23:26 -0400] rev 3839
Didn't notice Tiy sneak some images in
tiyuri@gmail.com [Mon, 06 Sep 2010 23:14:12 +0100] rev 3838
Underwater updates and fixes by Palewolf
nemo [Mon, 06 Sep 2010 18:22:48 -0400] rev 3837
Fix selection while in UFO
nemo [Mon, 06 Sep 2010 16:23:47 -0400] rev 3836
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
NEEDS TESTING.
Also disable cheese in pro, remove some unused vars.
tiyuri@gmail.com [Mon, 06 Sep 2010 20:40:58 +0100] rev 3835
New compost music from HG
smaxx [Mon, 06 Sep 2010 21:09:58 +0200] rev 3834
Frontend:
* Removed rest of the test code I left in... *hides*