Sat, 17 May 2008 11:36:24 +0000 |
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Fix 'AI may break demos playing' message while loading saves
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Thu, 08 May 2008 20:30:34 +0000 |
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Fix handling '/skip' command during net game
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Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Fri, 25 Apr 2008 13:51:01 +0000 |
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- Fix sounds when the turn is skipped
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Thu, 24 Apr 2008 15:19:33 +0000 |
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- Some more sounds
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Sun, 13 Apr 2008 12:45:30 +0000 |
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Get rid if deprecated Surface parameter of Draw* calls
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Thu, 21 Feb 2008 19:31:53 +0000 |
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- Bring back usual console look
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Thu, 21 Feb 2008 18:59:07 +0000 |
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Some bugfixing
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Thu, 21 Feb 2008 18:48:16 +0000 |
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Start console OpenGL reincarnation
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Tue, 05 Feb 2008 17:53:38 +0000 |
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- New command 'set weapon'
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Mon, 28 Jan 2008 17:11:19 +0000 |
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- Enable back console (doesn't render yet)
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Sun, 30 Dec 2007 15:24:02 +0000 |
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Convert some stuff to sprites
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Sun, 02 Dec 2007 17:29:20 +0000 |
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's' key to speed up demo playing
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Sun, 21 Oct 2007 15:39:21 +0000 |
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- New training (not finished yet)
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Sat, 29 Sep 2007 16:39:21 +0000 |
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- Fix some warnings
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Sat, 22 Sep 2007 09:49:55 +0000 |
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- Make hwengine protocol more obvious
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Fri, 21 Sep 2007 21:51:48 +0000 |
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Let hedgehog position be taken from config, still more work is needed
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Sun, 09 Sep 2007 14:53:28 +0000 |
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Start implementing triggers in engine
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Mon, 02 Jul 2007 18:35:31 +0000 |
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Proto change: set color in addteam command
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Sun, 01 Jul 2007 11:02:47 +0000 |
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- Better randomness of placing hedgehogs on the land
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Thu, 07 Jun 2007 18:09:54 +0000 |
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Ability to choose which info is shown above hedgehogs
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Sun, 11 Mar 2007 17:19:28 +0000 |
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- Fix most of the warnings in hwengine
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Thu, 08 Feb 2007 16:29:33 +0000 |
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- Bind also 9th slot
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Thu, 01 Feb 2007 21:42:11 +0000 |
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Support unicode input for chat
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Mon, 08 Jan 2007 20:51:22 +0000 |
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Use new parameters, small protocol change
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
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Pause support (mouse cursor is released when the game is paused)
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Thu, 26 Oct 2006 16:08:29 +0000 |
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- Set version to 0.8
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:52:22 +0000 |
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- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Mon, 25 Sep 2006 19:48:51 +0000 |
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Switching between fullscreen and windowed modes on 'F' key
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Fri, 11 Aug 2006 20:00:29 +0000 |
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Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Sat, 21 Jan 2006 16:18:19 +0000 |
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Send run parameters by cmd line, game parameters by IPC... breaks network game
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 23:32:58 +0000 |
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- Get rid of hwserv and runhelper
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Thu, 12 Jan 2006 22:07:36 +0000 |
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- New /skip command
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Wed, 11 Jan 2006 20:01:36 +0000 |
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- Fixed dynamit sprite
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Sat, 07 Jan 2006 15:21:44 +0000 |
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- Increased FPS
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Wed, 28 Dec 2005 22:18:11 +0000 |
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With this patch the game doesn't crash when gaming by net
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Mon, 12 Sep 2005 21:16:57 +0000 |
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minor code review
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Tue, 23 Aug 2005 16:17:53 +0000 |
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- set svn:eol-style to native
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Mon, 22 Aug 2005 15:06:42 +0000 |
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- Support for forts game mode option. Works for demos, frontend doesn't support it.
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Mon, 22 Aug 2005 13:35:41 +0000 |
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Add current sources.
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