QTfrontend/game.cpp
Fri, 19 Sep 2008 20:34:41 +0000 unc0rr - Unbreak previously broken themes
Sun, 27 Jul 2008 22:14:43 +0000 unc0rr Add a checkbox in frontend to turn music off
Sun, 27 Jul 2008 22:09:40 +0000 unc0rr Add an option to engine for turning music off
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 25 May 2008 14:09:44 +0000 unc0rr Use nick from frontend to prepend chat messages
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Fri, 22 Feb 2008 16:07:16 +0000 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
Sat, 26 Jan 2008 10:55:34 +0000 unc0rr Enable back fps counter
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Sun, 20 Jan 2008 13:41:38 +0000 unc0rr - Use shotgun training as more attractive than the second one with bazooka
Tue, 15 Jan 2008 08:04:09 +0000 displacer missing header fix
Wed, 26 Dec 2007 22:16:22 +0000 unc0rr - Header cleanup in game.cpp
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Wed, 19 Dec 2007 11:10:23 +0000 displacer working weapons select
Sun, 16 Dec 2007 15:58:29 +0000 unc0rr - Save after save now works
Fri, 14 Dec 2007 16:13:35 +0000 unc0rr - Simplify net game objects relationship
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sun, 30 Sep 2007 14:43:15 +0000 unc0rr Use same team colors everywhere
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Sat, 08 Sep 2007 12:12:23 +0000 unc0rr Better stub for Training mode
Thu, 06 Sep 2007 19:10:03 +0000 unc0rr More work on Training mode
Thu, 12 Jul 2007 14:44:41 +0000 unc0rr Get possible screen resolutions from SDL library
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