Sat, 05 Nov 2011 04:58:22 +0100 |
koda |
oops, fix the size of a few event structs i just added
|
file |
diff |
annotate
|
Sat, 05 Nov 2011 03:05:37 +0100 |
koda |
just for the sake of it, add the missing sdl13 events and do some cleanup
|
file |
diff |
annotate
|
Sat, 05 Nov 2011 01:25:11 +0100 |
koda |
avoid linking compatible code from sdl library, let's provide our own
|
file |
diff |
annotate
|
Fri, 04 Nov 2011 19:00:41 -0400 |
nemo |
Avoid overflowing event
|
file |
diff |
annotate
|
Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
|
file |
diff |
annotate
|
Fri, 30 Sep 2011 12:55:04 +0200 |
koda |
a little code cleanup
|
file |
diff |
annotate
|
Mon, 26 Sep 2011 00:03:14 +0200 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 18:24:01 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 03:32:07 +0200 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 21:21:21 +0400 |
unc0rr |
Fix some warnings
|
file |
diff |
annotate
|
Wed, 14 Sep 2011 18:43:16 +0200 |
Xeli |
Fix to enable compiling for something else than arm, the compiler for x64_86 didn't recognize Int32 etc..
hedgeroid
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 05:15:45 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sat, 03 Sep 2011 12:35:49 +0200 |
koda |
allow fullscreen resolution selection (but still leaves in the auto max for commodity)
|
file |
diff |
annotate
|
Thu, 01 Sep 2011 17:03:19 +0200 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
|
file |
diff |
annotate
|
Thu, 01 Sep 2011 17:49:27 +0200 |
Xeli |
Changed SDL_PollEvent to SDL_PeepEvents
|
file |
diff |
annotate
|
Tue, 23 Aug 2011 12:53:47 +0200 |
koda |
enable window resizing (tested only on linux) - fix issue 103
|
file |
diff |
annotate
|
Mon, 22 Aug 2011 23:56:25 +0200 |
koda |
set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
|
file |
diff |
annotate
|
Mon, 15 Aug 2011 21:49:09 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Mon, 15 Aug 2011 00:23:32 +0200 |
koda |
smaller code cleanup
|
file |
diff |
annotate
|
Mon, 15 Aug 2011 21:45:27 +0200 |
Xeli |
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
|
file |
diff |
annotate
|
Thu, 11 Aug 2011 14:59:56 +0200 |
Xeli |
SDL_FINGERUP/DOWN/MOTION events added
hedgeroid
|
file |
diff |
annotate
|
Tue, 09 Aug 2011 21:41:52 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sat, 06 Aug 2011 07:09:30 +0200 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
|
file |
diff |
annotate
|
Tue, 09 Aug 2011 20:52:26 +0200 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
|
file |
diff |
annotate
|
Thu, 04 Aug 2011 17:44:55 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Mon, 01 Aug 2011 00:48:38 +0200 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
|
file |
diff |
annotate
|
Wed, 22 Jun 2011 12:54:30 +0200 |
Xeli |
Changed back DARWINN typo, removed 3 commented functions
hedgeroid
|
file |
diff |
annotate
|
Wed, 22 Jun 2011 00:38:31 +0200 |
Xeli |
First commit..
hedgeroid
|
file |
diff |
annotate
|
Fri, 29 Apr 2011 02:42:46 +0200 |
koda |
make sdl1.3 window creation code more readable
|
file |
diff |
annotate
|
Tue, 26 Apr 2011 02:36:40 +0200 |
koda |
remove unusued voices also for ios
|
file |
diff |
annotate
|