Thu, 08 Feb 2007 16:29:33 +0000 |
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- Bind also 9th slot
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Mon, 05 Feb 2007 20:26:13 +0000 |
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- Implement hack to let ammo stores work without needed assistance of frontend
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Thu, 01 Feb 2007 21:42:11 +0000 |
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Support unicode input for chat
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Mon, 22 Jan 2007 18:32:00 +0000 |
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- Fix Blow Torch and Air Attack
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Sun, 21 Jan 2007 21:31:10 +0000 |
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Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Thu, 11 Jan 2007 20:45:59 +0000 |
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Calculate land digest
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Sun, 07 Jan 2007 16:53:16 +0000 |
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Release mouse when keyboard focus lost
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Sun, 17 Dec 2006 17:55:41 +0000 |
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First implementation of Blow Torch
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Sun, 10 Dec 2006 18:57:05 +0000 |
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'Show FPS' and 'FPS limit' options
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Sun, 10 Dec 2006 18:13:10 +0000 |
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Implemented FPS limit and show/hide FPS value
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Sun, 10 Dec 2006 15:55:53 +0000 |
unc0rr |
- Implement ammo cases
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Sat, 09 Dec 2006 19:47:31 +0000 |
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Some Z-ordering
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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Fri, 24 Nov 2006 19:33:43 +0000 |
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Protocol version sets in CMake
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Thu, 23 Nov 2006 22:09:35 +0000 |
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Hedgewars is now 0.8.1
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Thu, 23 Nov 2006 21:51:47 +0000 |
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Engine gets Data path from frontend
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Fri, 27 Oct 2006 22:07:38 +0000 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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Thu, 26 Oct 2006 16:08:29 +0000 |
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- Set version to 0.8
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Mon, 16 Oct 2006 19:20:13 +0000 |
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Small fixes
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Mon, 25 Sep 2006 19:48:51 +0000 |
unc0rr |
Switching between fullscreen and windowed modes on 'F' key
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Fri, 22 Sep 2006 18:09:26 +0000 |
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Soma small fixes + new land template
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Thu, 21 Sep 2006 21:29:02 +0000 |
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Preview stream doesn't need parsing now
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Thu, 21 Sep 2006 18:10:45 +0000 |
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Don't synchronize after sending preview
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Wed, 20 Sep 2006 18:24:13 +0000 |
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Engine can generate land preview and send it via IPC
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Fri, 21 Jul 2006 20:37:44 +0000 |
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More translations
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Thu, 29 Jun 2006 18:27:53 +0000 |
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Basic save support in engine
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Wed, 28 Jun 2006 18:27:42 +0000 |
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- Changed falling damage scoring
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Wed, 14 Jun 2006 15:50:22 +0000 |
unc0rr |
- Start AI rewrite
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Wed, 25 Jan 2006 19:45:39 +0000 |
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- Replaced water sprite
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Sat, 21 Jan 2006 16:18:19 +0000 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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Fri, 20 Jan 2006 19:02:50 +0000 |
unc0rr |
- Fixed game loading
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Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
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Sun, 15 Jan 2006 23:32:58 +0000 |
unc0rr |
- Get rid of hwserv and runhelper
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