Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 14:10:32 +0200 |
Wuzzy |
Use light gray color for volume change, just like for the auto camera msgs
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Mon, 16 Jul 2018 23:27:15 +0200 |
Wuzzy |
Add variable to make state of sound system clear
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Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
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Mon, 14 Mar 2016 22:04:39 +0300 |
unc0rr |
Do not check games lasting for more than 3 hours
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Tue, 09 Feb 2016 14:40:06 +0300 |
unC0Rr |
Fix possible crashes/hangs due to recent changes
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Sun, 31 Jan 2016 16:07:14 +0300 |
unc0rr |
Bye-bye TryDo
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Tue, 21 Jul 2015 23:51:58 +0300 |
unc0rr |
Put diagnostic message into log when quitting due to end of input in demo replay mode
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Wed, 18 Mar 2015 23:13:37 +0300 |
unc0rr |
Also update wind indicator on lag when joining midgame
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Mon, 16 Jun 2014 23:46:22 +0200 |
sheepluva |
speed up tests
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Mon, 10 Feb 2014 23:02:49 +0400 |
unc0rr |
Implement needed rtl functions
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Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
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Thu, 06 Feb 2014 22:03:53 +0100 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 04 Feb 2014 16:35:31 +0100 |
sheepluva |
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Mon, 28 Oct 2013 17:03:20 +0100 |
koda |
correctly use USE_TOUCH_INTERFACE
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Sat, 06 Jul 2013 19:29:18 +0200 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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Tue, 02 Jul 2013 23:49:41 +0200 |
koda |
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
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Thu, 27 Jun 2013 14:37:03 +0400 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Fri, 08 Feb 2013 15:33:43 +0400 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
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Tue, 05 Feb 2013 17:28:12 -0500 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
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Tue, 19 Feb 2013 22:45:02 +0400 |
unc0rr |
Fix sources so pas2c written in haskell could render them again
webgl
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