share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
Sat, 09 Apr 2016 08:00:53 +0200 Wuzzy HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Sat, 09 Apr 2016 07:40:15 +0200 Wuzzy HedgeEditor: Improve graphics on girder/rubber placement
Sat, 09 Apr 2016 07:16:01 +0200 Wuzzy HedgeEditor: Throw away code in comments and unused variables
Sat, 09 Apr 2016 06:42:31 +0200 Wuzzy HedgeEditor: Refactor legacy GetVisualGearValues code
Sat, 09 Apr 2016 06:38:11 +0200 Wuzzy HedgeEditor: Fix girder sprite being displayed a top left
Sat, 09 Apr 2016 06:09:59 +0200 Wuzzy HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Sat, 09 Apr 2016 05:28:18 +0200 Wuzzy Add dud mine placement mode to HedgeEditor
Sat, 09 Apr 2016 04:37:03 +0200 Wuzzy HedgeEditor: Tweak and reorder health/timer selection numbers
Sat, 09 Apr 2016 04:22:39 +0200 Wuzzy HedgeEditor: Allow to set sticky mine timer
Wed, 23 Nov 2016 13:08:24 +0100 Wuzzy Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Fri, 11 Sep 2015 04:05:09 +0200 Wuzzy HedgeEditor: Fix list of available sprites
Fri, 11 Sep 2015 03:50:32 +0200 Wuzzy Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Fri, 11 Sep 2015 03:41:43 +0200 Wuzzy More selectable barrel healths in Hedge editor, including default 60
Fri, 11 Sep 2015 03:39:27 +0200 Wuzzy Hedge Editor: Allow to add/subtract health in Health Modification Mode
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