gameServer/Utils.hs
2011-12-29 unc0rr Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
2011-11-14 unc0rr Make server know release version 0.9.17
2011-10-23 unc0rr Case-insensitive comparison of nicks
2011-09-27 unc0rr Introduce EngineInteraction module
2011-09-12 unc0rr Add 0.9.16 and 0.9.17-dev version info to server
2011-06-20 unc0rr Implement testing for illegal characters
2011-03-28 unc0rr Hide last two octets of IP address from usual users
2011-03-21 EJ Changed the standard show function to Text.Show.ByteString, and misc.
2011-03-03 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-27 nemo replace removed command
2011-02-08 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
2011-02-06 unc0rr - Take into account hlint suggestions
2011-02-05 unc0rr Fix build of official server
2011-02-02 unc0rr Merge server refactor into default
2011-01-22 unc0rr Disallow isSpace chars at start and end of nicknames and room names 0.9.15
2010-12-26 unC0Rr Apply 2fa92e9a0a here 0.9.15
2011-01-27 unc0rr io = liftIO server_refactor
2011-01-27 unc0rr Reimplement one more Action server_refactor
2011-01-24 unc0rr Fix typo in version information server_refactor
2011-01-24 unc0rr Apply new nick restrictions in server rewrite too server_refactor
2010-12-19 nemo Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
2011-01-10 unc0rr Convert function to a map server_refactor
2010-12-19 nemo Ok. This should pull 0.9.14.1 server into default
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-14 unc0rr 35 -> 0.9.14.1 mapping 0.9.14.1
2010-11-13 nemo merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-13 unC0Rr Add 0.9.14 and 0.9.15-dev mapping 0.9.14
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-07-25 unc0rr - burp's patch cleaning up module dependancies + cabal file
2010-06-25 unc0rr Reimplement ADD_TEAM
2010-06-06 unc0rr Reimplement more core actions
2010-06-06 unc0rr Use sockets instead of handles, use bytestrings instead of strings
2010-04-03 unc0rr 31 is 0.9.13
2010-03-06 unc0rr - Convert strings from utf-8 on recieve, and back to utf-8 when send them
2010-02-25 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
2010-02-04 smxx Server:
2009-10-15 unc0rr Teach server to know 0.9.12 and 0.9.13-dev
2009-10-03 unc0rr - Proper /team command implementation
2009-09-16 unc0rr Don't store keepalive messages in game server spectators buffer
2009-09-04 unc0rr Some fixes suggested by hlint
2009-08-13 unc0rr Fix filtering
2009-08-12 unc0rr Don't filter +left command :D
2009-08-12 unc0rr reorganize functions a bit
2009-08-12 unc0rr Implement filtering in server
2009-06-07 unc0rr Forbid room names and nicknames consisting only of space characters
2009-05-24 unc0rr Update server protocol number to version mapping 0.9.11-release
2009-04-12 unc0rr - Another way of defining official server
2009-04-10 unc0rr Add a special message for old hedgewars versions
2009-03-26 unc0rr - Better ip2string implementation
2009-02-18 unc0rr New game server:
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