Sun, 29 Nov 2009 16:37:12 +0000 |
nemo |
New despeckle by Palewolf that pretty well on-the-fly
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
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Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Tue, 25 Aug 2009 20:54:11 +0000 |
nemo |
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
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Tue, 07 Jul 2009 01:53:44 +0000 |
nemo |
the -1 was a bad idea
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Tue, 07 Jul 2009 01:51:46 +0000 |
nemo |
multi-column support
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Mon, 15 Jun 2009 21:03:57 +0000 |
nemo |
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
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Sun, 15 Mar 2009 12:59:52 +0000 |
unc0rr |
Some tweaks by nemo
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Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
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Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
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Thu, 19 Feb 2009 14:51:57 +0000 |
unc0rr |
Some optimization of land texture updating
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Wed, 18 Feb 2009 16:46:27 +0000 |
unc0rr |
Split land texture into small ones:
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