Mercurial
Mercurial
>
hedgewars-draft
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-50
-28
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uVariables.pas
2011-06-21
Henek
remove theme.cfg from CMakeLists too
file
|
diff
|
annotate
2011-06-21
unc0rr
Ability to turn camera following gears off
file
|
diff
|
annotate
2011-06-13
nemo
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
file
|
diff
|
annotate
2011-05-02
nemo
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
file
|
diff
|
annotate
2011-04-27
unc0rr
Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
file
|
diff
|
annotate
2011-04-10
nemo
Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
file
|
diff
|
annotate
2011-04-10
unc0rr
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
file
|
diff
|
annotate
2011-04-05
nemo
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
file
|
diff
|
annotate
2011-03-29
nemo
mikade really likes the snow dust
file
|
diff
|
annotate
2011-03-24
koda
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
file
|
diff
|
annotate
2011-03-24
koda
this supposedly makes hwengine work with sdl 1.3 past rev 5296
file
|
diff
|
annotate
2011-03-20
nikin
percentage modifier for get away time
file
|
diff
|
annotate
2011-03-19
nemo
Land sprayer tweaks, make land spray and mudball not end turn
file
|
diff
|
annotate
2011-03-19
nemo
Landgun, first pass. At sdw's request.
file
|
diff
|
annotate
2011-03-17
Henek
added game mode Tag Team, mostly untested, please test :)
file
|
diff
|
annotate
2011-03-16
Henek
added GetCurAmmoType to lua
file
|
diff
|
annotate
2011-03-13
koda
update some sdl-1.3 bindings (working up to rev 5296)
file
|
diff
|
annotate
2011-03-02
nemo
fix bad ogg name
file
|
diff
|
annotate
2011-03-02
nemo
add victory/flawless victory sounds. untested
file
|
diff
|
annotate
2011-03-01
koda
Happy 2011 :)
file
|
diff
|
annotate
2011-02-26
koda
usound: added function for loops with fade in and out
file
|
diff
|
annotate
2011-02-07
koda
update sdl apis to use the new rendering functions
file
|
diff
|
annotate
2011-02-03
sheepluva
graphic for sinegun, will probably tweak it soon(TM) though
file
|
diff
|
annotate
2011-01-29
Henek
added dummy for tardis and ugly icons for tardis and structure
file
|
diff
|
annotate
2011-01-29
Henek
still in developement take on adding structures, working hiding of hogs and ejecting them later.
file
|
diff
|
annotate
2011-01-22
sheepluva
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
file
|
diff
|
annotate
2011-01-17
koda
merge
file
|
diff
|
annotate
2011-01-17
koda
merge latest 0.9.15 changes into head
file
|
diff
|
annotate
less
more
(0)
-50
-28
tip