Thu, 16 May 2019 06:50:34 +0200 |
Wuzzy |
Show icon for resurrectable hog
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Thu, 16 May 2019 06:41:56 +0200 |
Wuzzy |
Show more health-related icons in top right corner
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Thu, 16 May 2019 04:02:09 +0200 |
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Show vampirism icon when vampirism is active
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Thu, 16 May 2019 03:41:24 +0200 |
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Make health HUD icon green if hog poisoned
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Thu, 16 May 2019 02:07:29 +0200 |
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Display current health in top right corner
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Sat, 11 May 2019 20:43:12 +0200 |
Wuzzy |
Fix Pas2C unable to compile with VIDEOREC
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Thu, 18 Apr 2019 20:02:45 +0200 |
Wuzzy |
Fix camera jumping around in touchscreen mode
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Thu, 18 Apr 2019 19:44:25 +0200 |
Wuzzy |
Refactor mouse movement handling
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Mon, 08 Apr 2019 14:55:52 +0200 |
Wuzzy |
Don't show hog health in gfInvulnerable mode
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Tue, 02 Apr 2019 18:59:38 +0200 |
Wuzzy |
Fix target marker rendering issues in weWrap
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Tue, 02 Apr 2019 01:34:13 +0200 |
Wuzzy |
Fix team bar height depending on NameTex
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Tue, 02 Apr 2019 00:13:25 +0200 |
Wuzzy |
Properly right-align sidFPS
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Tue, 02 Apr 2019 00:06:19 +0200 |
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Make team bars 1 pixel higher
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Mon, 01 Apr 2019 22:07:42 +0200 |
Wuzzy |
Invert colors if clan color is very dark
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Sun, 13 Jan 2019 22:22:40 +0100 |
Wuzzy |
Fix airplane line being drawn in front of many HUD elements
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Thu, 10 Jan 2019 19:21:08 +0100 |
Wuzzy |
Fix wind bar animation not looping properly
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Thu, 10 Jan 2019 18:45:04 +0100 |
Wuzzy |
Tweak appear/disappear animation of touch widgets
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Thu, 10 Jan 2019 18:30:14 +0100 |
Wuzzy |
Minor touch refactor
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Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
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Thu, 13 Dec 2018 09:50:24 -0500 |
nemo |
dumbest pas2c fix ever?
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Mon, 10 Dec 2018 21:04:37 +0100 |
Wuzzy |
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
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Mon, 10 Dec 2018 19:07:12 +0100 |
Wuzzy |
Skip ammo menu open animation if playing with TurnTime <= 10s
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Sun, 09 Dec 2018 22:28:46 +0100 |
Wuzzy |
Hide most HUD elements in cinematic mode
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Sun, 09 Dec 2018 21:13:38 +0100 |
Wuzzy |
Colorize switching arrows, pointing arrow and target cross in clan color
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Mon, 26 Nov 2018 21:10:33 +0100 |
Wuzzy |
Backed out changeset 8d2983ff939b
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Mon, 26 Nov 2018 20:40:25 +0100 |
Wuzzy |
Touch: Remove pause button in net games
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Mon, 26 Nov 2018 17:59:27 +0100 |
Wuzzy |
Add status indicators (low grav / extra dmg) in touch interface
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Fri, 23 Nov 2018 21:22:26 +0100 |
unc0rr |
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
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Sun, 18 Nov 2018 16:10:18 +0100 |
Wuzzy |
Display game scheme settings in Pas2C, too
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Sat, 27 Oct 2018 03:36:25 +0200 |
Wuzzy |
Draw mission panel behind ammo menu tooltip
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Sat, 27 Oct 2018 03:31:25 +0200 |
Wuzzy |
Tweak commenting in uWorld render routine
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Thu, 25 Oct 2018 11:48:40 +0200 |
Wuzzy |
Support CJK fonts for sidFPS as well
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Tue, 09 Oct 2018 09:58:33 -0400 |
nemo |
bunch more of those shortstring/ansistrings
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Sat, 15 Sep 2018 20:56:31 +0200 |
unc0rr |
Fix SetAmmoTexts not working in stats-only mode
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Sat, 15 Sep 2018 20:42:02 +0200 |
unc0rr |
Fix SetAmmoTexts not working in stats-only mode
0.9.24
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Sat, 01 Sep 2018 12:43:19 +0200 |
Wuzzy |
Prevent pause/synchronizing/AFK mode text being rendered at the same time
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Wed, 08 Aug 2018 13:02:24 +0200 |
Wuzzy |
Fix slightly misplaced ammo count in ammo menu if count > 9
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Wed, 08 Aug 2018 12:05:19 +0200 |
Wuzzy |
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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Wed, 08 Aug 2018 11:40:00 +0200 |
Wuzzy |
Replicate target sprite properly in world wrap
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Wed, 08 Aug 2018 11:26:33 +0200 |
Wuzzy |
Replicate gear GUI overlays in world wrap
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Wed, 08 Aug 2018 11:19:08 +0200 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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Tue, 07 Aug 2018 19:32:33 +0200 |
Wuzzy |
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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Tue, 07 Aug 2018 01:47:49 +0200 |
Wuzzy |
Backed out changeset 0c797469d16d
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Tue, 07 Aug 2018 01:43:22 +0200 |
Wuzzy |
Update target cursor after shooting targetable ammo with gfMultiWeapon
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Tue, 10 Jul 2018 16:44:13 +0200 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Tue, 10 Jul 2018 16:07:11 +0200 |
Wuzzy |
Add dedicated key to display mission panel: M
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Sun, 10 Jun 2018 19:01:50 +0200 |
antonc27 |
Merge ios-develop into default
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Thu, 03 May 2018 21:40:13 +0200 |
Wuzzy |
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
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Thu, 15 Mar 2018 23:59:20 +0100 |
antonc27 |
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
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Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
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Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
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Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
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Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Wed, 10 Jan 2018 23:49:47 +0100 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
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Sun, 12 Nov 2017 17:41:01 +0100 |
Wuzzy |
Backed out changeset 575c0de98505
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Sat, 28 Oct 2017 17:48:54 +0200 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Fri, 27 Oct 2017 17:50:20 +0200 |
Wuzzy |
Fix bad LuaGoals comparison for pas2c builds
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Fri, 20 Oct 2017 21:35:26 +0200 |
Wuzzy |
Fix first ammo row being invisible when there's only one weapon in the first row
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Wed, 18 Oct 2017 03:19:43 +0200 |
Wuzzy |
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
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