hedgewars/uGearsHandlersMess.pas
2019-07-16 Wuzzy Fix cursor not being disabled when teleporting hog into water
2019-07-15 Wuzzy Drowning gears: Delete big gears when they're *completely* out of visible area
2019-07-15 Wuzzy Add small plane sound fade-in in weWrap
2019-07-11 Wuzzy Give snorkel to air plane pilot in weSea
2019-07-11 Wuzzy Air attack: Fix infintie sound when target is at extreme X pos
2019-07-11 Wuzzy Remove gtAirAttack when completely out of visible bounds
2019-07-11 Wuzzy Cleanup gtAirAttack behaviour in weWrap
2019-07-11 Wuzzy Air attack: Add simple appear/disappear effect in weWrap
2019-07-11 Wuzzy Add air plane underwater sound and add water splashes
2019-07-11 Wuzzy Air attack: Fix some issues with sound channel
2019-07-11 Wuzzy Air attack: Replace smoke with bubbles when underwater
2019-07-11 Wuzzy Spawn bubbles instead of sparkles when air mine is stunned underwater
2019-07-11 Wuzzy Make flames collide with bounce world edge again, properly this time
2019-07-10 Wuzzy Remove all placement restrictions of air attack and friends
2019-07-09 Wuzzy TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
2019-07-08 Wuzzy Remove excessive console output of gtAirAttack
2019-06-29 Wuzzy Bee: Call HomingWrap in pre-homing phase, too
2019-06-24 Wuzzy Fix buggy kamikaze when hog took damage during short waiting phase at start
2019-06-19 nemo make airmines less of CPU hogs
2019-06-19 Wuzzy Make flames ignore bouncy world edge
2019-06-19 Wuzzy uLand.pas: Remove unused variable
2019-06-15 Wuzzy Fix hog facing direction when landing with parachute
2019-06-15 Wuzzy Properly set dx/dy of hedgehog on parachute
2019-06-11 Wuzzy Fix floating hog when switching to moving hog
2019-05-25 alfadur scatter bottle pieces
2019-05-24 Wuzzy Add drill rocket animation
2019-05-22 Wuzzy Fix health case/barrel health texture being sometimes not created
2019-05-17 Wuzzy Document the flame code a bit
2019-05-16 Wuzzy Add Lua callback onHogSwitch
2019-05-15 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
2019-05-14 Wuzzy Don't render health crate and barrel health when drowning
2019-05-14 Wuzzy Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
2019-05-04 Wuzzy Some fixes to make Pas2C happy again
2019-04-20 Wuzzy Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
2019-04-07 Wuzzy Fix health crate health display not respecting Karma value properly
2019-04-07 Wuzzy Hide health of fake health crates
2019-04-07 Wuzzy Don't show SMine timer if drowning
2019-04-07 Wuzzy Render mine timer if gear info is active
2019-04-07 Wuzzy Add key to display extra gear info tags
2019-04-03 Wuzzy Fix air mine not colliding with crates initially (bug 679)
2019-04-02 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
2019-04-01 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01 Wuzzy Fix right limit of piano placement in bounce world edge
2019-02-14 nemo give frozen hogs a break
2019-01-18 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-16 Wuzzy Update clan passive status when team died / got resurrected
2019-01-14 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
2019-01-14 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
2019-01-14 Wuzzy Tweak bounce effects of some gears
2019-01-14 Wuzzy Remove a bunch of dead out-commented code
2019-01-14 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-13 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13 Wuzzy Tweak height limit of air attack in bounce edge maps
2019-01-13 Wuzzy Disallow placement of piano beyond bounce world edge
2019-01-13 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
2019-01-12 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-11 nemo merge release branch
2019-01-11 nemo tabs to spaces 0.9.25
2019-01-11 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
2019-01-11 nemo couple more use after frees for gear deletion.
2019-01-03 Wuzzy Fix bee targeting fail across wrap world edge
2018-12-10 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
2018-12-01 Wuzzy Make sad Pas2C happy again (add missing parenthesis around a "not")
2018-11-29 Wuzzy Fix freezer failing to freeze gears with negative coordinate
2018-11-29 Wuzzy Do not call AddCI when air mine is frozen without creating land
2018-11-29 Wuzzy Frozen air mines: Don't erase land if gstNoGravity state is off
2018-11-29 Wuzzy Pixel-perfect removal of exploding frozen air mines
2018-11-29 nemo kill stray icicle pixel
2018-11-29 nemo fix bounds check, make out of bounds air mines fall since there's no land to check them into
2018-11-29 nemo Remove airmines on solid land too
2018-11-28 alfadur add frozen airmines to collision array to make them shovable by blowtorch
2018-11-28 alfadur 😢
2018-11-28 alfadur make blowtorch hit moving gears
2018-11-24 nemo topY too
2018-11-23 nemo more uninitialised values
2018-11-23 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-13 alfadur reset airmine timer on stun recovery
2018-11-13 alfadur add sparkles to stunned airmines
2018-11-13 alfadur update kamikaze collision cache after portalling
2018-11-12 alfadur stun airmines on shove
2018-11-10 unc0rr Fix birdy appearance/disappearance animation
2018-11-10 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
2018-11-03 Wuzzy Fix portal color being switchable after losing control
2018-11-02 unC0Rr abs(hwRound()) is nonsense
2018-11-02 Wuzzy Fix ambigious abs in uGearsHandlersMess
2018-11-01 alfadur fix overflow check in airmine handling
2018-11-01 alfadur prevent minigun bullet land impacts from pushing hedgehogs
2018-10-31 Wuzzy Stop using dsUnknown, replace with concrete damage sources
2018-10-27 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
2018-10-27 Wuzzy Add 7 new taunts
2018-10-27 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
2018-10-27 alfadur and finally make the bat hit moving gears for completeness
2018-10-27 alfadur make whip hit moving gears
2018-10-27 alfadur make kamikaze hit moving gears as well
2018-10-27 alfadur make firepunch hit moving gears (airmines are not amused)
2018-10-27 alfadur prevent firepunch from hitting the same gear multiple times
2018-10-26 Wuzzy Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
2018-10-26 Wuzzy Fix resurrector handling turn time manually, use correct ammoprop instead
2018-10-26 Wuzzy Fix seduction not stopping if hog took damage before attack was complete
2018-10-26 Wuzzy Add sound for landspray
2018-10-26 Wuzzy Add ice beam idle sound
2018-10-26 Wuzzy Add flamethrower sound
2018-10-26 Wuzzy If u play Piano, you can now hear the notes if sound effects OR music is enabled
2018-10-26 Wuzzy Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
2018-10-25 Wuzzy Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
2018-10-24 Wuzzy Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
2018-10-09 nemo bunch more of those shortstring/ansistrings
2018-10-05 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
2018-10-05 Wuzzy Remove unused doStepDuck gear handler
2018-09-19 Wuzzy Clear gmSwitch before activating switcher
2018-09-04 Wuzzy Fix player rankings getting confused if a clan was revived
2018-09-01 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
2018-08-11 Wuzzy Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
2018-08-08 Wuzzy Refactor text color variable names, export 2 color values to Lua
2018-08-08 Wuzzy Use full string for sidFuel and avoid string concatenation
2018-08-07 Wuzzy Fix drill rocket exploding when digging at bounce/wrap world edge
2018-08-06 Wuzzy Fix cake walking through land when reaching wrap world edge
2018-08-06 Wuzzy Remove unused variables of creeper handler
2018-08-06 Wuzzy Fix projectiles reacing incorrectly with land just behind the wrap world edge
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