Tue, 21 May 2019 15:15:17 +0200 |
Wuzzy |
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
|
file |
diff |
annotate
|
Tue, 21 May 2019 14:38:10 +0200 |
Wuzzy |
ACF2: Fix Lua error when hog dies during cyborg choice phase
|
file |
diff |
annotate
|
Sat, 18 May 2019 16:54:51 +0200 |
Wuzzy |
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
|
file |
diff |
annotate
|
Mon, 13 May 2019 23:13:53 +0200 |
Wuzzy |
Enable automatic voicepack language selection for all missions
|
file |
diff |
annotate
|
Tue, 07 May 2019 16:08:27 +0200 |
Wuzzy |
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
|
file |
diff |
annotate
|
Sat, 04 May 2019 21:03:26 +0200 |
Wuzzy |
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
|
file |
diff |
annotate
|
Tue, 22 Jan 2019 07:47:27 +0100 |
Wuzzy |
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
|
file |
diff |
annotate
|
Fri, 21 Dec 2018 22:59:06 +0100 |
Wuzzy |
Simplify some mission strings
|
file |
diff |
annotate
|
Fri, 21 Dec 2018 01:43:21 +0100 |
Wuzzy |
Use player team name in ACF campaign
|
file |
diff |
annotate
|
Fri, 21 Dec 2018 01:04:24 +0100 |
Wuzzy |
Refactor ACF missions, store team names in variables
|
file |
diff |
annotate
|
Mon, 10 Dec 2018 07:59:45 +0100 |
Wuzzy |
Remove incorrectly used Delay parameter in many scripts
|
file |
diff |
annotate
|
Sat, 08 Dec 2018 21:43:13 +0100 |
Wuzzy |
Make better re-use of some mission strings
|
file |
diff |
annotate
|
Sat, 08 Dec 2018 17:28:15 +0100 |
Wuzzy |
Modify texts in first 2 ACF missions to be compatible with Touch
|
file |
diff |
annotate
|
Mon, 03 Sep 2018 12:46:57 +0200 |
Wuzzy |
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
|
file |
diff |
annotate
|
Sun, 02 Sep 2018 21:26:44 +0200 |
Wuzzy |
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
|
file |
diff |
annotate
|
Wed, 01 Aug 2018 15:50:39 +0200 |
Wuzzy |
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 14:27:37 +0100 |
Wuzzy |
ACF3: Fix cannibals sometimes doing nothing for a full turn
|
file |
diff |
annotate
|
Thu, 08 Mar 2018 17:07:14 +0100 |
Wuzzy |
ACF2: Make all Weaklings on worst CPU level
|
file |
diff |
annotate
|
Thu, 08 Mar 2018 16:49:49 +0100 |
Wuzzy |
ACF: Reduce computer hog levels in missions 2 and 6.
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
|
file |
diff |
annotate
|
Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
|
file |
diff |
annotate
|
Sun, 29 Oct 2017 16:21:24 +0100 |
Wuzzy |
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
|
file |
diff |
annotate
|
Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
|
file |
diff |
annotate
|
Thu, 26 Oct 2017 18:20:06 +0200 |
Wuzzy |
ACF2: Mention that both hogs must survive
|
file |
diff |
annotate
|
Thu, 26 Oct 2017 18:02:33 +0200 |
Wuzzy |
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
|
file |
diff |
annotate
|
Wed, 27 Sep 2017 06:38:51 +0200 |
Wuzzy |
ACF: Use skull grave for cannibal teams (for real)
|
file |
diff |
annotate
|
Wed, 27 Sep 2017 06:17:41 +0200 |
Wuzzy |
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
|
file |
diff |
annotate
|
Wed, 27 Sep 2017 05:55:40 +0200 |
Wuzzy |
ACF2: Convert to EndTurn
|
file |
diff |
annotate
|
Wed, 27 Sep 2017 05:49:20 +0200 |
Wuzzy |
ACF2: Remove restart option when cooperating with cyborg
|
file |
diff |
annotate
|
Wed, 27 Sep 2017 02:57:44 +0200 |
Wuzzy |
ACF2: Fix weird skip ammos
|
file |
diff |
annotate
|