Wed, 27 May 2020 06:52:13 +0200 Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wed, 27 May 2020 01:58:27 +0200 Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wed, 27 May 2020 01:24:50 +0200 Flakes: Only spawn them inside valid area
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area Also add cCloudOffset
Wed, 27 May 2020 00:02:20 +0200 Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wed, 27 May 2020 00:00:13 +0200 Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Tue, 26 May 2020 23:02:49 +0200 Fix wrong team health bar height after calling SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
Sun, 24 May 2020 06:10:25 +0300 convert replay to haskell
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
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