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hedgewars/uCommands.pas
Tue, 17 Jan 2012 09:01:31 -0500
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Sun, 27 Nov 2011 14:46:57 +0300
unc0rr
- Improvement to the parser
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Fri, 12 Aug 2011 15:33:07 -0400
nemo
Revert ParseCommandOverride change since it appears to be badly screwing up scripting. Need to find out why. This backs out 7f57d0c7816a and the recent workaround.
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Tue, 28 Jun 2011 21:48:28 -0400
nemo
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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Wed, 02 Mar 2011 00:27:20 +0100
koda
Happy 2011 :)
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Tue, 01 Feb 2011 15:30:08 +0100
koda
addfilelog <3 debugfile
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Thu, 23 Dec 2010 22:05:42 +0300
unc0rr
Oops, typo
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Sat, 18 Dec 2010 21:08:02 +0300
unc0rr
Try to avoid binary data in log, use shorter descriptions
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