Wed, 08 Aug 2018 11:19:08 +0200 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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Thu, 02 Aug 2018 20:27:20 -0400 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
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Mon, 30 Jul 2018 16:30:03 +0200 |
Wuzzy |
Make laser sight work properly through wrap world edge
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Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sun, 27 May 2018 13:10:32 -0400 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
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Sat, 26 May 2018 10:54:17 -0400 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
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Wed, 23 May 2018 20:45:42 -0400 |
nemo |
Allow freezing airmines because whyyy not
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Tue, 17 Apr 2018 20:10:10 +0200 |
Wuzzy |
Fix crash when firing portal gun at low quality graphics
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Mon, 26 Mar 2018 15:12:33 +0200 |
Wuzzy |
Flying portal balls now spawn a few spark effects
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Sat, 17 Mar 2018 04:02:37 +0100 |
Wuzzy |
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
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Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
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Thu, 15 Mar 2018 02:08:07 +0100 |
Wuzzy |
Take radius into account when drawing gtGenericFaller
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Fri, 09 Mar 2018 22:23:57 +0100 |
Wuzzy |
When using seduction, only show “CENSORED” text in English locale
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Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
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