Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
file |
diff |
annotate
|
Wed, 03 Nov 2010 16:29:17 +0100 |
koda |
health reset mode ftw (replaces gfmines)
|
file |
diff |
annotate
|
Wed, 27 Oct 2010 14:23:47 +0200 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
|
file |
diff |
annotate
|
Wed, 27 Oct 2010 14:02:20 +0200 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
file |
diff |
annotate
|
Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
|
file |
diff |
annotate
|
Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
|
file |
diff |
annotate
|
Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Mon, 30 Aug 2010 15:24:49 +0200 |
legutus |
Improves room list with filter for state/rules/weapons and general search
|
file |
diff |
annotate
|
Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
|
file |
diff |
annotate
|
Mon, 02 Aug 2010 15:23:16 +0200 |
koda |
applied from experimental3D, use a slider to set up quality
|
file |
diff |
annotate
|
Thu, 26 Aug 2010 23:59:18 +0200 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
|
file |
diff |
annotate
|
Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
file |
diff |
annotate
|
Mon, 02 Aug 2010 15:05:56 +0200 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
|
file |
diff |
annotate
|
Tue, 04 May 2010 17:03:38 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
|
file |
diff |
annotate
|
Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
|
file |
diff |
annotate
|
Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 13:44:35 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 12:55:54 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
|
file |
diff |
annotate
|
Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
|
file |
diff |
annotate
|
Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
|
file |
diff |
annotate
|