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hedgewars/SDLh.pas
2007-03-19
unc0rr
Use freepascal's routines to manipulate threads
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2007-02-20
unc0rr
- Proper fix to get network byte order
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2007-02-20
unc0rr
Do not use SDL_Net's to/from network byte order conversion functions
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2007-02-11
unc0rr
AI thinks in separate thread
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2007-02-11
unc0rr
Delphi mode off
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2007-02-01
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Support unicode input for chat
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2007-01-23
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- New Land Generator
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2007-01-21
unc0rr
Fixed-point arithmetics in engine.
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2007-01-11
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Calculate land digest
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2007-01-07
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Release mouse when keyboard focus lost
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2006-10-27
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Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
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2006-10-19
unc0rr
Support font styles
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2006-10-16
unc0rr
Make use of "unused" struct member (based on sdl_ttf example)
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2006-10-16
unc0rr
Small fixes
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2006-10-16
unc0rr
- New crosshair
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2006-10-09
unc0rr
Add video driver name to debug
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2006-10-08
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Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05
unc0rr
Relicense to GPL
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2006-09-27
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Changeable volume
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2006-09-20
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Network protocol uses integers in network byte order
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2006-08-12
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- Initialize translations earlier
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2006-08-11
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- Many type fixes
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2006-08-10
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Small fix for 64bit compatibility
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2006-08-10
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- Fixed integer->longint
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2006-08-05
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- Fixed compilation
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2006-07-08
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- Unicode support for team and hedgehogs names
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2006-06-23
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- Many AI improvements
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2006-06-20
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Many AI improvements, bots do think in separate thread
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2005-12-31
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- New rope
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2005-09-04
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Fix some issues with sound
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2005-08-23
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- set svn:eol-style to native
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2005-08-22
unc0rr
Add current sources.
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