CMakeLists.txt
Fri, 14 Jun 2013 01:09:39 +0200 koda less spam
Fri, 14 Jun 2013 01:01:18 +0200 koda this should resolve a few issues on clean builds
Thu, 13 Jun 2013 22:27:23 +0200 koda merge cmake_pascal branch in default
Thu, 13 Jun 2013 15:37:52 +0200 koda gather up the linker flags in a macro
Wed, 12 Jun 2013 16:44:53 +0200 koda less cached cmake output
Wed, 12 Jun 2013 16:43:24 +0200 koda code typos
Wed, 12 Jun 2013 12:18:03 +0200 koda use QT_DEBUG which is always added
Wed, 12 Jun 2013 12:03:04 +0200 koda respect C and CXX flags
Wed, 12 Jun 2013 11:17:54 +0200 koda heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
Wed, 12 Jun 2013 01:26:42 +0200 koda aaaaand let's not forget about lua, which has also a slightly revised build process
Wed, 12 Jun 2013 01:04:30 +0200 koda drop the '_'
Tue, 11 Jun 2013 19:17:52 +0200 koda setup RPATH, bump cmake
Mon, 17 Jun 2013 16:56:58 +0200 koda update with default webgl
Tue, 11 Jun 2013 10:45:34 +0200 koda use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
Mon, 10 Jun 2013 16:46:58 +0200 koda move paths setup in separate cmake module
Mon, 10 Jun 2013 10:47:59 +0200 koda stack-protector flag needs to be passed to the linker as well
Sun, 09 Jun 2013 12:22:53 +0200 koda update with default webgl
Sat, 08 Jun 2013 01:52:32 +0200 koda move compiler checks in a separate cmake module
Sat, 08 Jun 2013 01:31:53 +0200 koda simplify cmake message syntax a little bit
Sat, 08 Jun 2013 01:22:46 +0200 koda move platform specific and revision info code into separate cmake modules
Wed, 05 Jun 2013 13:01:25 -0400 nemo Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
Tue, 04 Jun 2013 23:48:24 +0200 koda move sdlmain_osx aside in its own folder so its include path is not contaminated webgl
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Tue, 04 Jun 2013 00:20:06 +0400 unc0rr Merge default to 0.9.19 0.9.19
Mon, 03 Jun 2013 16:25:30 +0200 koda wow binary logic ftw 0.9.19
Mon, 03 Jun 2013 10:05:44 +0200 koda merge default with .19
Sun, 02 Jun 2013 22:43:59 +0200 sheepluva fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code 0.9.19
Fri, 31 May 2013 14:51:08 -0400 nemo Merge 0.9.19
Fri, 31 May 2013 15:41:41 +0200 koda change cpack configuration file name so that it's not excluded by 'make package_source' 0.9.19
Fri, 31 May 2013 00:10:59 +0400 unc0rr ++protocol_number; 0.9.19
Tue, 28 May 2013 15:38:28 +0200 koda on Windows link libgcc statically to reduce the number of dlls
Sat, 20 Apr 2013 20:39:37 +0200 koda hardcode full compiler path when compiling for ppc 0.9.19
Sat, 13 Apr 2013 20:13:52 +0200 koda added two security flags to windows linking
Tue, 30 Apr 2013 01:47:30 +0200 koda add useful variables for non-Makefile generators to set where we want our stuff built cmake_pascal
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Wed, 20 Mar 2013 18:31:13 +0100 koda adjust verbosity, move debug/release variables in the right section cmake_pascal
Tue, 19 Mar 2013 16:40:35 +0100 koda oops cmake_pascal
Tue, 19 Mar 2013 16:28:26 +0100 koda enable fpc inlining only in release mode only if using fpc > 2.6 cmake_pascal
Tue, 19 Mar 2013 14:14:40 +0100 koda wow windows works too with minor changes cmake_pascal
Tue, 19 Mar 2013 13:39:38 +0100 koda config time pascal flags interpretation cmake_pascal
Tue, 19 Mar 2013 10:55:10 +0100 koda move one flag cmake_pascal
Tue, 19 Mar 2013 10:43:45 +0100 koda apply the new macro to C flags too cmake_pascal
Tue, 19 Mar 2013 10:39:05 +0100 koda s/MINIMAL_FLAGS/MINIMAL_CFLAGS/ cmake_pascal
Tue, 19 Mar 2013 10:34:46 +0100 koda apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup cmake_pascal
Tue, 19 Mar 2013 01:28:25 +0100 koda partial conversion of pascal_flags to CMAKE_Pascal_FLAGS cmake_pascal
Sat, 16 Mar 2013 23:29:50 +0100 koda do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
Sun, 10 Mar 2013 00:40:00 +0100 koda alignment
Sat, 09 Mar 2013 19:23:00 +0100 koda introducing the bestest flag of all
Sat, 09 Mar 2013 21:40:02 +0400 unc0rr - Put compiled units into more appropriate dir
Sat, 09 Mar 2013 01:17:31 +0100 koda sigh
Sat, 09 Mar 2013 00:26:25 +0100 koda move cpack stuff in its own cmake file
Thu, 07 Mar 2013 11:55:00 +0100 koda even more wrapping with find_package_or_disable_msg
Thu, 07 Mar 2013 10:16:21 +0100 koda update option list
Thu, 07 Mar 2013 10:14:12 +0100 koda introduce find_package_or_fail/disable to group together similar cmake code
Thu, 07 Mar 2013 11:23:01 +0400 unc0rr Fix check for flag
Wed, 06 Mar 2013 16:48:03 +0100 koda our cmake modules have become good enough, prefer them over system ones
Wed, 06 Mar 2013 16:47:31 +0100 koda Backed out changeset 4cccc0520988
Wed, 06 Mar 2013 16:42:56 +0100 koda our cmake modules have become good enough, prefer them over system ones
Wed, 06 Mar 2013 16:40:56 +0100 koda write FindGHC.cmake for haskell stuff
Wed, 06 Mar 2013 15:09:29 +0100 koda user correct variable and slimmer test, version typos, .dll.a updated
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