Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 15:17:32 +0100] rev 14329
Update appdata file
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 14:38:27 +0100] rev 14328
Update locale files in HedgewarsMobile
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Nov 2018 03:08:06 +0100] rev 14327
Swap a few weapons in ammo menu to get a nice 6×10 grid
Cleaver → F1
Flamethrower → F7
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 22:48:27 +0100] rev 14326
Remove dead code in uTouch
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 21:13:49 +0100] rev 14325
Touch: Parse pause command when tapping pause button instead of toggling pause directly
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 21:10:33 +0100] rev 14324
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 20:40:25 +0100] rev 14323
Touch: Remove pause button in net games
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 19:10:08 +0100] rev 14322
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 18:03:39 +0100] rev 14321
Touch: Fix chat rendered on top of turn timer
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 17:59:27 +0100] rev 14320
Add status indicators (low grav / extra dmg) in touch interface
unC0Rr [Mon, 26 Nov 2018 14:48:38 +0100] rev 14319
Pass opengl context to engine
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 14:31:36 +0100] rev 14318
Lua API: Change PLATFORM to INTERFACE
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Nov 2018 01:13:10 +0100] rev 14317
Highlander: Fix hogs receiving air strikes in maps with border
alfadur [Mon, 26 Nov 2018 02:50:54 +0300] rev 14316
add hwphysics to engine
unc0rr [Sun, 25 Nov 2018 22:32:49 +0100] rev 14315
Add advance_simulation() function to engine lib, some WIP on frontend
alfadur [Sun, 25 Nov 2018 05:52:06 +0300] rev 14314
add gfx setup ffi
Wuzzy <Wuzzy2@mail.ru> [Sun, 25 Nov 2018 00:23:32 +0100] rev 14313
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
unc0rr [Sat, 24 Nov 2018 23:54:32 +0100] rev 14312
Format team.* code
unc0rr [Sat, 24 Nov 2018 23:51:45 +0100] rev 14311
Prepare to have possibility to pass opengl context to engine
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Nov 2018 21:57:01 +0100] rev 14310
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
unc0rr [Sat, 24 Nov 2018 19:08:52 +0100] rev 14309
Fix build
unC0Rr [Sat, 24 Nov 2018 20:55:42 +0300] rev 14308
Cut dependency on yaml for non-official server builds
nemo [Fri, 23 Nov 2018 21:38:34 -0500] rev 14307
topY too
nemo [Fri, 23 Nov 2018 16:38:47 -0500] rev 14306
these need casting too, but overall switching type is a win.
nemo [Fri, 23 Nov 2018 16:20:55 -0500] rev 14305
more uninitialised values
nemo [Fri, 23 Nov 2018 16:03:10 -0500] rev 14304
uninitialised values
nemo [Fri, 23 Nov 2018 15:54:23 -0500] rev 14303
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
unc0rr [Fri, 23 Nov 2018 21:22:26 +0100] rev 14302
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Nov 2018 22:18:21 +0100] rev 14301
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Nov 2018 20:41:42 +0100] rev 14300
Add a few translator comments to some not-so-obvious strings
Grigory Ustinov <grenka@altlinux.org> [Thu, 22 Nov 2018 20:59:23 +0300] rev 14299
Slightly correct russian translations in ru.txt (typos and sense)
alfadur [Thu, 22 Nov 2018 18:37:41 +0300] rev 14298
fix casing
Grigory Ustinov <grenka@altlinux.org> [Thu, 22 Nov 2018 18:19:03 +0300] rev 14297
Update russian translation in ru.txt
unC0Rr [Thu, 22 Nov 2018 14:07:55 +0100] rev 14296
It was bad idea to store QByteArray referencing memory on stack
unC0Rr [Thu, 22 Nov 2018 13:52:00 +0100] rev 14295
Support new message format in frontend
unC0Rr [Thu, 22 Nov 2018 13:40:58 +0100] rev 14294
Send seed to engine to receive random map previews
unC0Rr [Thu, 22 Nov 2018 13:39:51 +0100] rev 14293
- Move EngineInstance into a separate module
- Refactor ipc a bit and process messages
unC0Rr [Thu, 22 Nov 2018 10:58:55 +0100] rev 14292
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
alfadur [Thu, 22 Nov 2018 00:49:55 +0300] rev 14291
prevent qtmain from not being linked in on windows
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Nov 2018 22:19:58 +0100] rev 14290
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
alfadur [Wed, 21 Nov 2018 23:55:32 +0300] rev 14289
prevent SDL2main from being linked in on windows
nemo [Wed, 21 Nov 2018 15:47:40 -0500] rev 14288
add cfg for mutant
nemo [Wed, 21 Nov 2018 15:41:43 -0500] rev 14287
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
nemo [Wed, 21 Nov 2018 15:28:52 -0500] rev 14286
oops
nemo [Wed, 21 Nov 2018 15:26:54 -0500] rev 14285
flag crates since waste of time for mutant.
nemo [Wed, 21 Nov 2018 12:41:55 -0500] rev 14284
force-disable video recording if C build is enabled.
nemo [Wed, 21 Nov 2018 11:59:20 -0500] rev 14283
silence warning
unC0Rr [Wed, 21 Nov 2018 15:52:17 +0100] rev 14282
Use question mark approach also in IPC::read