Sun, 23 Nov 2014 02:15:57 +0100 | sheepluva | fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha | file | diff | annotate |
Tue, 18 Nov 2014 23:39:30 +0300 | unc0rr | merge default | file | diff | annotate |
Fri, 14 Nov 2014 17:00:47 +0300 | unC0Rr | Fix warnings given by 32-bit fpc | file | diff | annotate |
Thu, 02 Oct 2014 18:04:14 +0200 | sheepluva | another small rendering tweak/fix | file | diff | annotate |
Thu, 02 Oct 2014 13:44:54 +0200 | sheepluva | simplify {$IF that pas2c did not seem to understand | file | diff | annotate |
Thu, 02 Oct 2014 13:18:58 +0200 | sheepluva | also fix top/bottom and side-by-side rendering (got also broken in webgl branch) | file | diff | annotate |
Sat, 13 Sep 2014 00:27:10 +0400 | unc0rr | - Fix arguments parsing in engine assuming paramcount > 0 | file | diff | annotate |