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QTfrontend/hwform.cpp
2012-02-23
unc0rr
Handle ROOM* commands in rooms list model
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2012-02-22
unc0rr
Start switching to rooms list model. To be continued.
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2012-02-20
unc0rr
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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2012-02-17
koda
the most important commit of the year
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2012-02-17
unc0rr
Use queued signal-slot connections with HWNet class
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2012-02-12
unc0rr
Remove STL dependency (again), fix qmake build
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2012-02-05
nemo
Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
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2012-01-30
nemo
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2012-01-27
koda
this should lower compatibility with qt4.5 again, but i have no way to test it
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2012-01-15
bovi
GCI task: stars
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2012-01-15
bovi
GCI task: ping
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2012-01-14
valnut
GCI task: feedback is important
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2011-12-11
m4tx
[GCI] backz task: unify the back button functionality, avoid using the save button
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2011-12-03
Oranger
GCI task: describez
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2011-12-03
koda
neeeeeeeemoooooooooooooooo
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2011-11-26
nemo
ffs
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2011-11-26
koda
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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2011-11-26
Oranger
eyecandy
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2011-10-29
sheepluva
update name autocompletion after nick change (since own nick isn't suggested)
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2011-10-29
sheepluva
disconnect when going back from lobby page (regression fix)
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2011-10-28
unc0rr
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-10-25
sheepluva
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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2011-10-25
sheepluva
remove any thread-safe stuff I introduced since it's not needed
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2011-10-23
sheepluva
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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2011-10-22
sheepluva
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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2011-10-21
sheepluva
simplified some stuff I wrote
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2011-10-21
sheepluva
finishing SDLInterface cleanup (wrt audio)
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2011-10-21
sheepluva
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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2011-10-20
sheepluva
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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2011-10-19
sheepluva
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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