koda [Tue, 20 Nov 2012 18:33:09 +0100] rev 8073
physfs compilation on windows
* external calls must always be named
* physfs has to be compiled as dll
* there shouln't be external variables, implemented a function that sets buffer
* physfs extras is now integrated in main physfs
* removed physfs extras
koda [Tue, 20 Nov 2012 17:50:17 +0100] rev 8072
use lua headers correctly
unc0rr [Tue, 20 Nov 2012 00:47:35 +0400] rev 8071
Fix typo
unc0rr [Tue, 20 Nov 2012 00:10:12 +0400] rev 8070
Okay, remove previous request only if it has same parent
as this one. Fixes the last note of previous commit
(which was nearly impossible to hit, but whatever, just
cleaning implementation)
unc0rr [Mon, 19 Nov 2012 23:43:45 +0400] rev 8069
- Only allow one engine instance running at the moment
- When adding new map preview call to the queue, check
if previous map preview request has started, and if no,
remove it from queue. Could be harmful if you manage
to request previews for two widgets in less time than
needed to generate one.
koda [Mon, 19 Nov 2012 13:21:20 +0100] rev 8068
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
unc0rr [Mon, 19 Nov 2012 17:41:09 +0400] rev 8067
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
unc0rr [Mon, 19 Nov 2012 10:38:02 +0400] rev 8066
Merge
koda [Mon, 19 Nov 2012 03:29:41 +0100] rev 8065
fix deprecation warnings for libav sources
koda [Mon, 19 Nov 2012 02:48:21 +0100] rev 8064
meh
koda [Mon, 19 Nov 2012 00:49:24 +0100] rev 8063
linking phsyfs on osx
Xeli [Sun, 18 Nov 2012 19:33:15 +0100] rev 8062
allow the engine to use physfs on android too
unc0rr [Sun, 18 Nov 2012 23:10:26 +0400] rev 8061
Merge from 0.9.18
unc0rr [Sun, 18 Nov 2012 18:58:46 +0400] rev 8060
Convert reading hedgehogs limit from map config
unc0rr [Sun, 18 Nov 2012 18:52:58 +0400] rev 8059
Download .zip too, and store them to .hwp
nemo [Sat, 17 Nov 2012 20:30:32 -0500] rev 8058
merge... need to remember to update first
unc0rr [Sun, 18 Nov 2012 01:00:26 +0400] rev 8057
Merge physfslayer branch into default. Have fun!
unc0rr [Sun, 18 Nov 2012 01:06:01 +0400] rev 8056
Close this branch
unc0rr [Sun, 18 Nov 2012 00:58:57 +0400] rev 8055
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
- QuaZIP no more. RIP.
nemo [Sat, 17 Nov 2012 20:27:49 -0500] rev 8054
oops
koda [Wed, 14 Nov 2012 00:23:29 +0100] rev 8053
oops
unc0rr [Sun, 18 Nov 2012 00:37:23 +0400] rev 8052
Mount .hwt files found in Data folder
nemo [Sat, 17 Nov 2012 09:03:47 -0500] rev 8051
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
koda [Tue, 13 Nov 2012 23:56:50 +0100] rev 8050
link main on osx
unc0rr [Sat, 17 Nov 2012 22:45:30 +0400] rev 8049
Get rid of DataManager::findFileForRead
koda [Fri, 16 Nov 2012 06:14:18 +0100] rev 8048
Backed out
changeset 5d00c28059e3 - enable the feedback button again
koda [Tue, 13 Nov 2012 23:39:49 +0100] rev 8047
cleanup headers, remove -I . from rtl lib to save a few warnings
unc0rr [Sat, 17 Nov 2012 22:07:17 +0400] rev 8046
Use (undocumented) Mix_LoadMUS_RW to load music
koda [Fri, 16 Nov 2012 05:54:01 +0100] rev 8045
mutatis mutandis
koda [Tue, 13 Nov 2012 22:24:30 +0100] rev 8044
some CMake cleanup
unc0rr [Sat, 17 Nov 2012 00:41:30 +0400] rev 8043
We need custom script loading function in lua now
Xeli [Thu, 15 Nov 2012 22:43:44 +0100] rev 8042
up android target api (but this commit is actually just to test buildbot: desync
nemo [Tue, 13 Nov 2012 13:57:29 -0500] rev 8041
fix build
unc0rr [Sat, 17 Nov 2012 00:15:30 +0400] rev 8040
Keeping bruteforce
Xeli [Thu, 15 Nov 2012 16:46:46 +0100] rev 8039
another tweak tomake --stats-only work on headless servers
koda [Sun, 11 Nov 2012 22:29:58 +0100] rev 8038
and install it too
unc0rr [Sat, 17 Nov 2012 00:10:46 +0400] rev 8037
Oops, didn't realize FindLua.cmake is our own module
unc0rr [Thu, 15 Nov 2012 13:58:49 +0400] rev 8036
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
koda [Sun, 11 Nov 2012 19:11:47 +0100] rev 8035
comments and runtime list of files to convert and compile
unc0rr [Sat, 17 Nov 2012 00:01:06 +0400] rev 8034
Implement reader in C ffs
unc0rr [Thu, 15 Nov 2012 13:57:29 +0400] rev 8033
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
koda [Sun, 11 Nov 2012 17:58:36 +0100] rev 8032
finally hwengine in c links without errors
unc0rr [Fri, 16 Nov 2012 00:46:33 +0400] rev 8031
Script loading via physfs which doesn't work:
- Some scripts just refuse to load for no obvious reason
- Some scripts load fine when you set BUFSIZE to a large
value, like 64k, but don't load with small values
Error messages in both cases don't seem to have relation
to lua file contents
nemo [Wed, 14 Nov 2012 23:23:56 -0500] rev 8030
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
koda [Sun, 11 Nov 2012 17:52:49 +0100] rev 8029
cmake linking for engine in c
unc0rr [Wed, 14 Nov 2012 23:27:33 +0400] rev 8028
Engine loads fine with basic config
nemo [Wed, 14 Nov 2012 22:27:05 -0500] rev 8027
make stats-only mode work headless. also skip a few things to save time/memory.
koda [Sun, 11 Nov 2012 17:15:19 +0100] rev 8026
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)