nemo [Fri, 26 Nov 2010 10:21:53 -0500] rev 4421
corrected steps
nemo [Thu, 25 Nov 2010 22:56:28 -0500] rev 4420
Add a visual gear for drawing circles. Intent is to allow specifying areas on map for lua scripts (such as to indicate a location to go to). Could also be used to, say, circle a hog in CTF. Also add a "Critical" flag for visual gears so a gear flagges as such will always be created.
prg [Wed, 24 Nov 2010 20:36:46 -0500] rev 4419
fix for frontend desync
nemo [Wed, 24 Nov 2010 16:41:35 -0500] rev 4418
update translations, add Dutch
nemo [Wed, 24 Nov 2010 15:40:28 -0500] rev 4417
move this call to where the game tick is actually incremented
Henek [Mon, 22 Nov 2010 22:05:46 +0100] rev 4416
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
unc0rr [Mon, 22 Nov 2010 21:57:45 +0300] rev 4415
SinTable.inc -> uSinTable.pas
unc0rr [Mon, 22 Nov 2010 21:49:57 +0300] rev 4414
Move doPut into uIO (not a very bad place really)
unc0rr [Mon, 22 Nov 2010 21:43:31 +0300] rev 4413
uCommandHandlers
Henek [Mon, 22 Nov 2010 12:35:52 +0100] rev 4412
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
Henek [Mon, 22 Nov 2010 10:04:08 +0100] rev 4411
fix SetEffect, last parameter was not a boolean
Henek [Mon, 22 Nov 2010 00:34:53 +0100] rev 4410
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
nemo [Sun, 21 Nov 2010 18:12:20 -0500] rev 4409
fix chat
nemo [Sun, 21 Nov 2010 16:13:44 -0500] rev 4408
revert 4388 - was there already, I didn't notice. still no idea what the problem is
nemo [Sun, 21 Nov 2010 15:57:38 -0500] rev 4407
I think unc0rr forgot to add initModule here