Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |
Sun, 05 Feb 2012 15:52:26 +0100 | koda | BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k) | file | diff | annotate |
Thu, 26 Jan 2012 22:19:52 +0100 | Xeli | fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit | file | diff | annotate |
Tue, 17 Jan 2012 09:01:31 -0500 | lovelacer | A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent. | file | diff | annotate |
Mon, 31 Oct 2011 03:08:16 +0100 | koda | unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more) | file | diff | annotate |
Fri, 23 Sep 2011 09:58:41 +0200 | koda | don't rumble while synchronising a demo/save | file | diff | annotate |
Wed, 27 Apr 2011 02:10:22 +0200 | koda | small cosmetics | file | diff | annotate |