Sat, 06 Jun 2020 20:51:12 +0200 AI: Refactor bounce handling
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:51:12 +0200] rev 15625
AI: Refactor bounce handling
Sat, 06 Jun 2020 20:22:57 +0200 Teach AI to set minimum mine bounce for improved aiming
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:22:57 +0200] rev 15624
Teach AI to set minimum mine bounce for improved aiming
Sat, 06 Jun 2020 20:21:08 +0200 Teach AI to drop mines from safe height
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 20:21:08 +0200] rev 15623
Teach AI to drop mines from safe height Placing mine on ground and then escaping is not possible yet
Sat, 06 Jun 2020 16:09:16 +0200 Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15622
Teach AI to spam extra time if infinite
Sat, 06 Jun 2020 15:43:17 +0200 Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15621
Merge b988d3be7100
Sat, 06 Jun 2020 15:40:51 +0200 Disable gfMoreWind for land objects on turn end only after a fixed-time delay
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15620
Disable gfMoreWind for land objects on turn end only after a fixed-time delay 15s sounds much, but it's the average amount for gfMineStrike mines to settle naturally. And it would be very confusing to see falling mines suddenly not caring about gfMoreWind for no apparent reason. Note this whole thing is a giant hack anyway, to prevent a turn being blocked by infinitely bouncing mines. The better solution would be to help gfMoreWind-affected land objects settle naturally more reliably even under extreme wind. But this commit is "good enough" for now. If you don't like the delay, you can always tweak the constant.
Sat, 06 Jun 2020 15:10:41 +0200 Fix many gears not being affected by gfMoreWind on turn end
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15619
Fix many gears not being affected by gfMoreWind on turn end
Fri, 05 Jun 2020 21:58:17 +0300 experimental blowtorching
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15618
experimental blowtorching
Fri, 05 Jun 2020 21:21:48 +0300 remove blowtorching tautology
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15617
remove blowtorching tautology
Fri, 05 Jun 2020 15:48:41 +0200 Cleaner digit parsing of ammo schemes
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15616
Cleaner digit parsing of ammo schemes Because invalid ammo scheme files could break the game somewhat
Fri, 05 Jun 2020 01:30:03 +0200 Fix camera zooming out too far in pause mode (bug 773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15615
Fix camera zooming out too far in pause mode (bug #773)
Fri, 05 Jun 2020 00:57:05 +0200 Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15614
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Fri, 05 Jun 2020 00:37:33 +0200 Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15613
Add missing /sad command help
Fri, 05 Jun 2020 00:31:14 +0200 Add taunt command: /happy
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15612
Add taunt command: /happy
Thu, 04 Jun 2020 12:33:24 +0200 Fix build with Qt 5.15+
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15611
Fix build with Qt 5.15+
Wed, 27 May 2020 09:23:25 +0200 Add taunt chat command: /bubble (hog holds breath)
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15610
Add taunt chat command: /bubble (hog holds breath) This is based on the "bubble" hat by chujoii
Wed, 27 May 2020 06:52:13 +0200 Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wed, 27 May 2020 01:58:27 +0200 Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wed, 27 May 2020 01:24:50 +0200 Flakes: Only spawn them inside valid area
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area Also add cCloudOffset
Wed, 27 May 2020 00:02:20 +0200 Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wed, 27 May 2020 00:00:13 +0200 Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Tue, 26 May 2020 23:02:49 +0200 Fix wrong team health bar height after calling SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
Sun, 24 May 2020 06:10:25 +0300 convert replay to haskell
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
Wed, 20 May 2020 23:41:25 +0300 fix config loading
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15602
fix config loading
Wed, 20 May 2020 23:08:08 +0300 remove stuck test
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15601
remove stuck test
Wed, 20 May 2020 22:50:58 +0300 convert config from haskell lists
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15600
convert config from haskell lists
Wed, 20 May 2020 19:38:44 +0300 parse booleans as well
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15599
parse booleans as well
Tue, 19 May 2020 19:26:48 +0300 convert teams from haskell list
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15598
convert teams from haskell list
Tue, 19 May 2020 02:25:24 +0300 improve escapes handling
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15597
improve escapes handling
Mon, 18 May 2020 23:43:58 +0300 add haskell literal formatter
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15596
add haskell literal formatter
Mon, 18 May 2020 22:39:28 +0300 add the empty escape
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15595
add the empty escape
Mon, 18 May 2020 22:33:13 +0300 parse anonymous fields
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15594
parse anonymous fields
Mon, 18 May 2020 22:04:38 +0300 add whitespace handling
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15593
add whitespace handling
Mon, 18 May 2020 21:17:46 +0300 add haskell literal parser
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15592
add haskell literal parser
Sun, 17 May 2020 04:07:10 +0300 fix editing teams while a game is in progress
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15591
fix editing teams while a game is in progress
Sat, 16 May 2020 04:43:11 +0200 Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15590
Hats webpage: Fix another incorrect static hat check
Sat, 16 May 2020 04:28:26 +0200 Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15589
Hats webpage: Fix incorrect check for static hat
Sat, 16 May 2020 03:41:49 +0200 Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15588
Hats webpage: Fix "other hats" section listing wrong hats
Sat, 16 May 2020 03:30:51 +0200 Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15587
Hats webpage: Remove protocol from URLs to fix CORS fail
Sat, 16 May 2020 01:36:44 +0200 Hats webpage: Many improvements and fixes (2nd try)
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15586
Hats webpage: Many improvements and fixes (2nd try) * Fix static hats not being animated properly * Make widges more user-friendly * Add local mode to hats webpage to make testing easier (IS_LOCAL variable) * Cleanup code * Update themes list * Update list of local hats
Sat, 16 May 2020 01:18:34 +0200 Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15585
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7 Sadly, the update did not work when hosted online. :-(
Sat, 16 May 2020 01:16:10 +0200 Hats webpage: Fix URLs
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15584
Hats webpage: Fix URLs
Sat, 16 May 2020 01:04:27 +0200 Many improvements and fixes for hats webpage
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:04:27 +0200] rev 15583
Many improvements and fixes for hats webpage * Fix static hats not being animated properly * Make widges more user-friendly * Add local mode to hats webpage to make testing easier (IS_LOCAL variable) * Cleanup code * Update themes list * Update list of local hats
Tue, 12 May 2020 22:21:19 +0200 Add many people to the hat credits
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 22:21:19 +0200] rev 15582
Add many people to the hat credits Based on reading the Hat Thread at <https://hedgewars.org/node/690> The hat credits are still not 100% complete, but we're getting closer...
Tue, 12 May 2020 20:37:30 +0200 Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15581
Add SVG source files of chujoii's hats
Tue, 12 May 2020 20:36:23 +0200 Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15580
Fix some typos in hat names in CREDITS
Tue, 12 May 2020 19:35:21 +0200 Credit chujoii for a couple of more hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15579
Credit chujoii for a couple of more hats
Fri, 17 Apr 2020 15:47:06 -0400 locutus fixes my ancient build
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15578
locutus fixes my ancient build
Fri, 17 Apr 2020 15:23:22 -0400 Add patch to correctly handle libsdl2 from system/cmake
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15577
Add patch to correctly handle libsdl2 from system/cmake
Sun, 12 Apr 2020 00:26:37 +0300 send team colors on round end
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15576
send team colors on round end
Sun, 12 Apr 2020 00:02:11 +0300 fix in-game team handling
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15575
fix in-game team handling
Sat, 11 Apr 2020 23:20:09 +0300 don't apply voted 🦔 to the in-game teams
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15574
don't apply voted 🦔 to the in-game teams
Fri, 10 Apr 2020 21:58:09 +0300 fix phantom rooms
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15573
fix phantom rooms
Thu, 12 Mar 2020 15:09:16 -0400 er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15572
er... nevermind. back this out. ApplyDamage should pick this up just fine.
Thu, 12 Mar 2020 15:07:32 -0400 poison should ruin a flawless victory. ht Case_Of
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15571
poison should ruin a flawless victory. ht Case_Of
Wed, 11 Mar 2020 23:20:15 +0300 remove canhazslicepatterns
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15570
remove canhazslicepatterns
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