Oops. Forgot to change these over after switching CurWeapon to AmmoType
Frontend:
* Disabled frontend's hog count for now to fix
issue #44 - doesn't have to be limited to 48 anyway (but a limit based on active map would be nice)
Frontend:
* Updated random map selection: Clicking on the map preview will now create a new random seed and pick another map of the current type selected (random map, random maze, mission or static map)
Frontend:
* Added small icons to theme selection as well (open for discussion - like it or not?)
Frontend:
* Removed grid lines from room list
* Added map icons to room list and map selection (for easier identifying; have to be drawn)
* Removed multi row selection from room list
Frontend:
* Avoid losing current selection if the rooms list is updated (annoyed me for so long ...)