hedgewars/hwengine.dpr
2008-07-27 unc0rr Add an option to engine for turning music off
2008-07-27 unc0rr - Disable ability to resize window
2008-07-27 unc0rr Remember initial resolution settings to use when switching to fullscreen mode
2008-07-27 unc0rr Add ability to resize engine's window
2008-07-25 unc0rr Enable music dependance on current land theme
2008-07-14 unc0rr Repair screenshots capture on 'C' key press
2008-07-07 unc0rr Update copyright headers a bit
2008-06-22 unc0rr Start exit confirmation implementation
2008-06-11 unc0rr Get rid of old console
2008-05-27 unc0rr Get rid of unused Surface parameter
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2008-05-24 unc0rr - 't' key for entering chat message
2008-05-24 unc0rr Preparing to have gsChat gamestate
2008-05-19 unc0rr Stub for chat implementation
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-06 unc0rr Use constant generated by cmake for version string
2008-05-06 unc0rr More verbose video parameters setting
2008-04-30 unc0rr Some work on newhwserv
2008-04-27 unc0rr Temporarily disable screenshots as they cause segfault
2008-03-14 unc0rr Start implementing better statistics implementation (does nothing yet)
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-01-28 unc0rr - Enable back console (doesn't render yet)
2008-01-27 unc0rr - Update land texture after explosions
2008-01-27 unc0rr More sprites are visible
2008-01-25 unc0rr Respect alpha channel
2008-01-25 unc0rr Start conversion to OpenGL rendering
2008-01-20 unc0rr - Add 'Delete' button to demos and saves pages
2007-10-07 unc0rr - Update protocol doc
2007-09-22 unc0rr Fix warnings
2007-07-21 unc0rr Save some memory
2007-07-21 unc0rr Fix some bug, finish playlist implementation
2007-07-20 unc0rr Finalize basic playlists implementation
2007-05-27 unc0rr Option for alternative damage tags
2007-05-07 unc0rr New loading progress sprite code
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-03-15 displacer merge fixes from branch
2007-02-23 unc0rr Fix "/capture" command
2007-02-11 unc0rr Many small improvements
2007-02-10 unc0rr - Enable 'norsk' theme
2007-02-08 unc0rr - Bind also 9th slot
2007-02-05 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05 unc0rr Update copyright information
2007-02-01 unc0rr Support unicode input for chat
2007-01-27 unc0rr integer -> LongInt
2007-01-22 unc0rr - Fix Blow Torch and Air Attack
2007-01-21 unc0rr Small fixes to bring engine to life
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2007-01-11 unc0rr Calculate land digest
2007-01-07 unc0rr Release mouse when keyboard focus lost
2006-12-17 unc0rr First implementation of Blow Torch
2006-12-10 unc0rr 'Show FPS' and 'FPS limit' options
2006-12-10 unc0rr Implemented FPS limit and show/hide FPS value
2006-12-10 unc0rr - Implement ammo cases
2006-12-09 unc0rr Some Z-ordering
2006-12-05 unc0rr Ammo schemes and ammo stores support in engine
2006-11-27 unc0rr Pause support (mouse cursor is released when the game is paused)
2006-11-24 unc0rr Protocol version sets in CMake
2006-11-23 unc0rr Hedgewars is now 0.8.1
2006-11-23 unc0rr Engine gets Data path from frontend
less more (0) -60 tip