2008-07-27 |
unc0rr |
Add an option to engine for turning music off
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2008-07-27 |
unc0rr |
- Disable ability to resize window
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2008-07-27 |
unc0rr |
Remember initial resolution settings to use when switching to fullscreen mode
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2008-07-27 |
unc0rr |
Add ability to resize engine's window
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2008-07-25 |
unc0rr |
Enable music dependance on current land theme
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2008-07-14 |
unc0rr |
Repair screenshots capture on 'C' key press
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-22 |
unc0rr |
Start exit confirmation implementation
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2008-06-11 |
unc0rr |
Get rid of old console
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2008-05-27 |
unc0rr |
Get rid of unused Surface parameter
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2008-05-25 |
unc0rr |
Use nick from frontend to prepend chat messages
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2008-05-24 |
unc0rr |
- 't' key for entering chat message
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-19 |
unc0rr |
Stub for chat implementation
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2008-05-14 |
unc0rr |
Fix some bugs with dropping from parachute
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2008-05-06 |
unc0rr |
Use constant generated by cmake for version string
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2008-05-06 |
unc0rr |
More verbose video parameters setting
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2008-04-30 |
unc0rr |
Some work on newhwserv
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2008-04-27 |
unc0rr |
Temporarily disable screenshots as they cause segfault
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2008-03-14 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
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2008-03-07 |
unc0rr |
- Use cloud as 'visual gear'
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2008-03-07 |
unc0rr |
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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2008-01-28 |
unc0rr |
- Enable back console (doesn't render yet)
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2008-01-27 |
unc0rr |
- Update land texture after explosions
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2008-01-27 |
unc0rr |
More sprites are visible
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2008-01-25 |
unc0rr |
Respect alpha channel
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2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
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2008-01-20 |
unc0rr |
- Add 'Delete' button to demos and saves pages
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2007-10-07 |
unc0rr |
- Update protocol doc
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2007-09-22 |
unc0rr |
Fix warnings
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2007-07-21 |
unc0rr |
Save some memory
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2007-07-21 |
unc0rr |
Fix some bug, finish playlist implementation
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2007-07-20 |
unc0rr |
Finalize basic playlists implementation
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2007-05-27 |
unc0rr |
Option for alternative damage tags
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2007-05-07 |
unc0rr |
New loading progress sprite code
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-03-15 |
displacer |
merge fixes from branch
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2007-02-23 |
unc0rr |
Fix "/capture" command
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2007-02-11 |
unc0rr |
Many small improvements
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2007-02-10 |
unc0rr |
- Enable 'norsk' theme
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2007-02-08 |
unc0rr |
- Bind also 9th slot
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2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05 |
unc0rr |
Update copyright information
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2007-02-01 |
unc0rr |
Support unicode input for chat
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-22 |
unc0rr |
- Fix Blow Torch and Air Attack
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2007-01-21 |
unc0rr |
Small fixes to bring engine to life
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-11 |
unc0rr |
Calculate land digest
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2007-01-07 |
unc0rr |
Release mouse when keyboard focus lost
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2006-12-17 |
unc0rr |
First implementation of Blow Torch
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2006-12-10 |
unc0rr |
'Show FPS' and 'FPS limit' options
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2006-12-10 |
unc0rr |
Implemented FPS limit and show/hide FPS value
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2006-12-10 |
unc0rr |
- Implement ammo cases
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2006-12-09 |
unc0rr |
Some Z-ordering
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2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
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2006-11-27 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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2006-11-24 |
unc0rr |
Protocol version sets in CMake
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2006-11-23 |
unc0rr |
Hedgewars is now 0.8.1
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2006-11-23 |
unc0rr |
Engine gets Data path from frontend
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