gameServer/CMakeLists.txt
2014-02-04 unc0rr CMake checks for haskell modules needed
2014-01-29 unc0rr - Start work on flood detector
2014-01-24 koda ghc ooops
2014-01-24 koda use CMAKE_CURRENT_SOURCE_DIR consistently
2014-01-22 unc0rr Don't delegate special room to another player when owner quits
2014-01-21 koda little gameServer cleanup
2014-01-21 koda partial merge of the webgl branch
2014-01-12 unc0rr Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
2013-04-02 koda update webgl branch webgl
2013-03-07 koda introduce find_package_or_fail/disable to group together similar cmake code
2013-03-06 koda write FindGHC.cmake for haskell stuff
2012-12-25 koda update branch with default webgl
2012-12-20 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-11-13 koda some CMake cleanup webgl
2012-05-22 koda add GHC and GHFLAGS from cmake too
2012-05-22 koda rename a few internal cmake variables (for consistency and readability)
2011-12-28 unc0rr Take koda's notice into account, also update list of source files
2011-12-28 unc0rr add -O2
2010-12-19 nemo Ok. This should pull 0.9.14.1 server into default
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-06-25 unc0rr Reimplement ADD_TEAM
2010-06-23 unc0rr - Fix a function
2010-05-10 unc0rr Make some more protocol commands work
2010-05-09 unc0rr - Enable -O2 optimization for server
2009-11-06 koda updated build files for macosx and optimization system
2009-10-08 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
2009-10-06 koda cmake optimizations and simplification
2009-10-02 koda fixes & co.
2009-06-28 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
2009-04-26 unc0rr koda's patch
2009-04-13 unc0rr - Add gameServer to build system
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