2009-09-26 |
koda |
makes the updater optional at compile time
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2009-09-26 |
koda |
lupdate + a working .pro file
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2009-05-23 |
nemo |
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
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2009-04-18 |
unc0rr |
Patch by koda:
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2009-04-17 |
unc0rr |
patch by koda:
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2009-04-05 |
unc0rr |
- Better schemes page look
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2009-02-18 |
unc0rr |
Update translations
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2009-02-14 |
unc0rr |
Finnish translation
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2009-01-18 |
unc0rr |
Japanese translation
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2009-01-14 |
unc0rr |
Add English translation (needed to support plural forms)
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2009-01-14 |
unc0rr |
- Correctly use plural form in translations
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2009-01-09 |
unc0rr |
- svn maintenance
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2009-01-06 |
unc0rr |
- zh_TW translation
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2008-12-25 |
unc0rr |
Add Chinese translation
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2008-11-08 |
unc0rr |
- Add es and sv translations to hedgewars.pro
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2008-10-26 |
unc0rr |
Add Czech translation
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2008-10-18 |
unc0rr |
Get rid of old net server
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2008-10-18 |
unc0rr |
- Add brazilian translation
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2008-10-06 |
unc0rr |
Get rid of "internet" network game mode
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2008-09-17 |
unc0rr |
- Perform lupdate-qt4 && lrelease-qt4
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2008-07-27 |
unc0rr |
- Update russian translation
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2008-07-06 |
unc0rr |
Oops, forgot translation file
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2008-06-25 |
unc0rr |
Add German translation
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2007-12-15 |
unc0rr |
Fix project and translate more entries
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2007-12-09 |
unc0rr |
Half implement possibility for different backends of servers list
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2007-12-01 |
unc0rr |
Sample WWW server list class
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2007-09-24 |
displacer |
abstract class for items container (hedgehogs num, bullets, etc.)
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2007-09-18 |
displacer |
kdevelop project add, initial weapons scheme button
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2007-08-20 |
unc0rr |
- Some changes to make build process clear
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2007-07-12 |
unc0rr |
Get possible screen resolutions from SDL library
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-02-20 |
displacer |
chatWidget with layout
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2007-02-14 |
unc0rr |
- Fix bad fix from previous revision .)
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2007-02-08 |
displacer |
netserver and netonnectedclient splited to different files
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2007-02-07 |
displacer |
udp server detecting experimental version
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2007-01-10 |
displacer |
client/server net pre-alpha
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2006-12-10 |
unc0rr |
'Show FPS' and 'FPS limit' options
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2006-11-14 |
unc0rr |
'Proto' class to make things easier
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2006-10-29 |
unc0rr |
Hedgehog on About page
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2006-10-27 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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2006-10-05 |
unc0rr |
"About" page, not yet filled with content
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2006-10-01 |
displacer |
prepare uniting tcp classes
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2006-09-24 |
displacer |
first map preview added (still experimental)
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2006-09-03 |
displacer |
first hedgehogs number selection added
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2006-08-27 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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2006-08-06 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-07-30 |
unc0rr |
- small fix to translation
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2006-07-26 |
unc0rr |
Convert all pages to classes
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2006-07-25 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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2006-07-25 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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2006-07-24 |
unc0rr |
Start rewrite ui
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2006-02-24 |
displacer |
Scroll added to team control widget
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2006-01-15 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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