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hedgewars/hwengine.pas
Mon, 15 Aug 2011 21:45:27 +0200
Xeli
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
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Thu, 11 Aug 2011 14:56:31 +0200
Xeli
Android touch events propagate to hwengine now
hedgeroid
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Tue, 09 Aug 2011 21:41:52 +0200
Xeli
merge
hedgeroid
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Sun, 07 Aug 2011 22:18:51 +0400
unc0rr
Enter gsConfirm state when loosing focus
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Sat, 06 Aug 2011 07:09:30 +0200
koda
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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Thu, 04 Aug 2011 17:21:13 +0200
Xeli
added GenLandPreview declaration
hedgeroid
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Tue, 28 Jun 2011 17:51:07 +0200
Xeli
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
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