Mon, 24 Oct 2011 10:30:47 +0200 |
sheepluva |
chat:
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Mon, 24 Oct 2011 06:54:46 +0200 |
sheepluva |
minor cleanups, mostly in own code
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Sat, 22 Oct 2011 19:37:39 +0200 |
sheepluva |
let's create some templates so that the user knows how to start off
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Sat, 22 Oct 2011 02:41:59 +0200 |
sheepluva |
BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
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Sat, 22 Oct 2011 01:53:14 +0200 |
sheepluva |
same for chat. changed the paths to: css/qt.css css/chat.css
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Sat, 22 Oct 2011 01:00:21 +0200 |
sheepluva |
frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
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Fri, 21 Oct 2011 20:58:49 +0200 |
sheepluva |
fix multiplayer script loading
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Fri, 21 Oct 2011 08:41:21 +0200 |
sheepluva |
simplified some stuff I wrote
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Thu, 20 Oct 2011 23:25:16 +0200 |
sheepluva |
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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Fri, 14 Oct 2011 11:36:46 -0400 |
Florian Fabre |
Hide focus outline on buttons.
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Thu, 15 Sep 2011 22:33:55 -0400 |
nemo |
Move options caption to box title. This frees up quite a bit of space at 800x600
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Sun, 11 Sep 2011 15:18:46 +0200 |
sheepluva |
fix for issue #269
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Sun, 04 Sep 2011 14:44:13 +0400 |
unc0rr |
Extract downloaded content into temp dir
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Sat, 25 Jun 2011 17:22:13 +0400 |
unc0rr |
Fix broken theme icon loading from user dir
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Fri, 24 Jun 2011 14:40:44 -0400 |
nemo |
unbreak localisation
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Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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Tue, 21 Jun 2011 22:43:55 +0400 |
unc0rr |
Derive themes list from list of dirs in Themes folder which have icon.png inside
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Sun, 19 Jun 2011 12:34:54 +0200 |
koda |
passing by reference... my darkest enemy
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sun, 03 Apr 2011 16:34:12 +0200 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Sun, 30 Jan 2011 20:04:34 +0100 |
sheepluva |
activate icon display in menus
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Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
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Mon, 27 Sep 2010 15:40:20 +0200 |
smaxx |
Engine:
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Tue, 14 Sep 2010 18:41:37 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 16:29:12 +0200 |
smaxx |
Frontend:
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Tue, 03 Aug 2010 02:33:57 +0200 |
smaxx |
Engine:
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Mon, 26 Jul 2010 13:05:07 +0200 |
smaxx |
Frontend:
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Mon, 26 Jul 2010 13:03:42 +0200 |
smaxx |
Frontend:
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Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
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Sat, 10 Apr 2010 21:36:40 +0000 |
smxx |
Frontend:
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Tue, 30 Mar 2010 20:18:04 +0000 |
smxx |
Frontend:
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Tue, 02 Mar 2010 19:50:58 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 15:03:13 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 12:55:54 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 12:20:38 +0000 |
smxx |
Frontend:
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
Engine:
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Thu, 04 Feb 2010 20:49:59 +0000 |
smxx |
Frontend:
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Sat, 17 Oct 2009 13:19:49 +0000 |
koda |
dep fix
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Sat, 17 Oct 2009 06:18:51 +0000 |
nemo |
weapon edit style tweak
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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