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hedgewars/uLandTemplates.pas
2013-06-20
unc0rr
First select group of templates, then pick template from selected group
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2013-06-04
koda
update branch
webgl
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-05-27
nemo
increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-06
nemo
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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2012-10-28
Xeli
merge Medo's GSoC work
hedgeroid
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2012-10-25
nemo
Restore -gv, limit points to template dimensions
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2012-10-13
unc0rr
Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
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2012-08-27
Medo
Merge
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2012-08-24
nemo
Fix formatting, reduce border sensitivity
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2012-08-23
unc0rr
Slightly faster and slightly better templates #41 and #43
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2012-08-18
Medo
engine: Fixed indentation regression
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2012-08-18
Medo
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
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2012-08-05
nemo
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
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