hedgewars/uLandTemplates.pas
2013-06-20 unc0rr First select group of templates, then pick template from selected group
2013-06-04 koda update branch webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-05-27 nemo increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-06 nemo revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
2012-10-28 Xeli merge Medo's GSoC work hedgeroid
2012-10-25 nemo Restore -gv, limit points to template dimensions
2012-10-13 unc0rr Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
2012-08-27 Medo Merge
2012-08-24 nemo Fix formatting, reduce border sensitivity
2012-08-23 unc0rr Slightly faster and slightly better templates #41 and #43
2012-08-18 Medo engine: Fixed indentation regression
2012-08-18 Medo engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
2012-08-05 nemo An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
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