Mon, 20 Jul 2020 18:13:48 +0200 |
Wuzzy |
KeyBindToName: Return HW's internal key name if SDL yields no name
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Sun, 28 Jul 2019 00:36:09 +0200 |
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Remove hardcoded default gamepad bindings
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Sat, 18 May 2019 19:33:49 +0200 |
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Don't abort ready phase for moving camera with keys
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Sat, 18 May 2019 19:20:54 +0200 |
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Refactor uInputHandler a bit
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Sat, 18 May 2019 16:55:27 +0200 |
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Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
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Sat, 11 May 2019 00:08:50 +0200 |
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Change default demo speedup key from S to F
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Tue, 07 May 2019 15:50:15 +0200 |
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Add Lua callback: onPreciseLocal
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Tue, 07 May 2019 14:17:09 +0200 |
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Precise + camera movement keys = move camera at slower
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Tue, 07 May 2019 13:56:11 +0200 |
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Fix incorrect handling of slow/precise volume change when it's not your turn
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Tue, 07 May 2019 13:15:00 +0200 |
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hwengine: Add missing default binds for camera movement and team chat
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Sat, 27 Apr 2019 15:13:33 +0200 |
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Add support for 4th and 5th mouse button
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Thu, 25 Apr 2019 19:42:19 +0200 |
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Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
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Thu, 18 Apr 2019 19:44:25 +0200 |
Wuzzy |
Refactor mouse movement handling
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Wed, 09 Jan 2019 22:19:46 +0100 |
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Remove default keybinding for unselecting weapon
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Wed, 09 Jan 2019 19:39:48 +0100 |
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Add control (default: X) to unselect current weapon
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Mon, 10 Dec 2018 21:06:37 +0100 |
Wuzzy |
Remove debugging code
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Mon, 10 Dec 2018 21:04:37 +0100 |
Wuzzy |
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
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Wed, 05 Dec 2018 09:38:31 -0500 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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