hedgewars/uWorld.pas
2019-10-11 Wuzzy Display invuln icon in gfInvulnerable mode
2019-09-30 Wuzzy Render finger only once in wrap
2019-07-01 Wuzzy Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
2019-06-30 Wuzzy Fix sidFPS not being properly right-aligned (again!)
2019-06-29 Wuzzy Display special icon when moving bee cursor over gray wrap area
2019-06-15 Wuzzy Remove dead code in uWorld.pas
2019-05-27 Wuzzy Use crown icon in mission panel for King Mode
2019-05-26 Wuzzy Refactor definition of "local" clans
2019-05-24 Wuzzy Backed out changeset 76003912e31d (whoops)
2019-05-24 Wuzzy Backed out changeset f764394839b2
2019-05-24 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-18 Wuzzy Display laser sight icon above wind bar when laser sight utility is active
2019-05-17 Wuzzy Refactor PosCount: Use 0 instead of 1 for unused PosSprite
2019-05-16 Wuzzy Show icon for resurrectable hog
2019-05-16 Wuzzy Show more health-related icons in top right corner
2019-05-16 Wuzzy Show vampirism icon when vampirism is active
2019-05-16 Wuzzy Make health HUD icon green if hog poisoned
2019-05-16 Wuzzy Display current health in top right corner
2019-05-11 Wuzzy Fix Pas2C unable to compile with VIDEOREC
2019-04-18 Wuzzy Fix camera jumping around in touchscreen mode
2019-04-18 Wuzzy Refactor mouse movement handling
2019-04-08 Wuzzy Don't show hog health in gfInvulnerable mode
2019-04-02 Wuzzy Fix target marker rendering issues in weWrap
2019-04-01 Wuzzy Fix team bar height depending on NameTex
2019-04-01 Wuzzy Properly right-align sidFPS
2019-04-01 Wuzzy Make team bars 1 pixel higher
2019-04-01 Wuzzy Invert colors if clan color is very dark
2019-01-13 Wuzzy Fix airplane line being drawn in front of many HUD elements
2019-01-10 Wuzzy Fix wind bar animation not looping properly
2019-01-10 Wuzzy Tweak appear/disappear animation of touch widgets
2019-01-10 Wuzzy Minor touch refactor
2019-01-10 Wuzzy Add button to set bounciness in touch interface
2018-12-13 nemo dumbest pas2c fix ever?
2018-12-10 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-09 Wuzzy Hide most HUD elements in cinematic mode
2018-12-09 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
2018-11-26 Wuzzy Backed out changeset 8d2983ff939b
2018-11-26 Wuzzy Touch: Remove pause button in net games
2018-11-26 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
2018-11-23 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-18 Wuzzy Display game scheme settings in Pas2C, too
2018-10-27 Wuzzy Draw mission panel behind ammo menu tooltip
2018-10-27 Wuzzy Tweak commenting in uWorld render routine
2018-10-25 Wuzzy Support CJK fonts for sidFPS as well
2018-10-09 nemo bunch more of those shortstring/ansistrings
2018-09-15 unc0rr Fix SetAmmoTexts not working in stats-only mode
2018-09-15 unc0rr Fix SetAmmoTexts not working in stats-only mode 0.9.24
2018-09-01 Wuzzy Prevent pause/synchronizing/AFK mode text being rendered at the same time
2018-08-08 Wuzzy Fix slightly misplaced ammo count in ammo menu if count > 9
2018-08-08 Wuzzy Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
2018-08-08 Wuzzy Replicate target sprite properly in world wrap
2018-08-08 Wuzzy Replicate gear GUI overlays in world wrap
2018-08-08 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
2018-08-07 Wuzzy Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
2018-08-06 Wuzzy Backed out changeset 0c797469d16d
2018-08-06 Wuzzy Update target cursor after shooting targetable ammo with gfMultiWeapon
2018-07-10 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
2018-07-10 Wuzzy Add dedicated key to display mission panel: M
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