hedgewars/GSHandlers.inc
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Wed, 06 Jun 2007 21:27:12 +0000 unc0rr - Various small fixes
Mon, 04 Jun 2007 21:29:05 +0000 unc0rr Fix typo
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 unc0rr - Fix some collision bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 21 May 2007 15:42:21 +0000 unc0rr Fix using parachute while staying on the ground
Fri, 18 May 2007 16:40:43 +0000 unc0rr Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Sat, 05 May 2007 16:04:55 +0000 unc0rr - A good implementation of shotgun
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 18:41:44 +0000 unc0rr Mines also collide
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Sun, 11 Mar 2007 17:19:28 +0000 unc0rr - Fix most of the warnings in hwengine
Tue, 13 Feb 2007 21:22:00 +0000 unc0rr Fix hedgehog stopping after picking up bonus box
Tue, 13 Feb 2007 18:16:03 +0000 unc0rr Fix bugs:
Mon, 12 Feb 2007 18:14:11 +0000 unc0rr Follow bombs and mines thrown by plane
Sun, 11 Feb 2007 19:57:29 +0000 unc0rr Better AI behavior
Fri, 09 Feb 2007 23:55:02 +0000 unc0rr Tune pickhammer
Thu, 08 Feb 2007 16:29:33 +0000 unc0rr - Bind also 9th slot
Wed, 07 Feb 2007 21:36:55 +0000 unc0rr Construction tool
Wed, 07 Feb 2007 17:27:32 +0000 unc0rr Airplane can fly from right to left
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sun, 28 Jan 2007 16:40:04 +0000 unc0rr - UFO smokes
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 21:31:10 +0000 unc0rr Small fixes to bring engine to life
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Tue, 16 Jan 2007 22:13:58 +0000 unc0rr Another float debug
Tue, 16 Jan 2007 16:51:12 +0000 unc0rr Some fixes, revert debug code
Mon, 15 Jan 2007 23:25:44 +0000 unc0rr Get further with debug
Mon, 15 Jan 2007 23:03:20 +0000 unc0rr More detailed debug
Mon, 15 Jan 2007 22:33:40 +0000 unc0rr Rope debug stuff
Sat, 13 Jan 2007 22:32:08 +0000 unc0rr Don't show game stats in case of interrupted by command '/quit' game
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Tue, 19 Dec 2006 17:20:14 +0000 unc0rr Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 unc0rr Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Thu, 14 Dec 2006 20:06:46 +0000 unc0rr Simplify hedgehogs physics code, make it better
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Tue, 28 Nov 2006 18:22:03 +0000 unc0rr Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 unc0rr - Pickhammer sound
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Sun, 29 Oct 2006 13:06:27 +0000 unc0rr Fix serious bug in pneumatic drill
Sat, 28 Oct 2006 13:18:23 +0000 unc0rr Parachute fixes
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Fri, 15 Sep 2006 13:47:01 +0000 unc0rr - Fix AI not to damage self hedgehogs
Mon, 11 Sep 2006 21:44:38 +0000 unc0rr - Many fixes to AI
Thu, 17 Aug 2006 13:54:18 +0000 unc0rr - Many small fixes in engine
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Sun, 06 Aug 2006 20:08:15 +0000 unc0rr Get rid of x86 assembler when using fpc
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Thu, 27 Jul 2006 15:24:14 +0000 unc0rr - Fix various bugs
Mon, 24 Jul 2006 14:03:51 +0000 unc0rr - First hedgehog in team has first turn in team
Sun, 23 Jul 2006 21:22:44 +0000 unc0rr - New fort
Fri, 21 Jul 2006 20:37:44 +0000 unc0rr More translations
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Wed, 12 Jul 2006 15:39:58 +0000 unc0rr Cluster bomb
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Wed, 28 Jun 2006 18:27:42 +0000 unc0rr - Changed falling damage scoring
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Tue, 20 Jun 2006 21:21:31 +0000 unc0rr Collision-related stuff
Wed, 01 Feb 2006 20:42:53 +0000 unc0rr - Fixed compiling .)
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Wed, 11 Jan 2006 20:01:36 +0000 unc0rr - Fixed dynamit sprite
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 22:55:45 +0000 unc0rr Better Desert Eagle and Shotgun
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sun, 04 Dec 2005 19:06:56 +0000 unc0rr - Land generator uses templates to generate
Sun, 11 Sep 2005 21:02:11 +0000 unc0rr - Various fixes for ammo cases
Sun, 11 Sep 2005 11:45:01 +0000 unc0rr - Minor code simplifying
Fri, 09 Sep 2005 21:45:31 +0000 unc0rr - Mine checks whether a hedgehog is near less frequently
Wed, 07 Sep 2005 18:51:53 +0000 unc0rr - Show no crosshair when using mine
Sat, 03 Sep 2005 16:01:28 +0000 unc0rr - Mine weapon
Thu, 01 Sep 2005 18:41:23 +0000 unc0rr - Show explosion
Thu, 25 Aug 2005 17:15:36 +0000 unc0rr Smooth change wind bar
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
less more (0) tip