.hgignore
2019-01-10 unc0rr Fix broken kamikaze logic when target position is close to attacker
2018-12-13 Wuzzy Make about dialog in frontend translatable
2018-11-07 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
2018-10-02 Wuzzy Pas2C: Add preprocess files to .hgignore
2018-03-13 unc0rr Merge qt5transition into default
2018-03-13 Wuzzy Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
2018-02-25 nemo falling hogs using rope were ignoring a few things (for example taking damage from rubber)
2018-01-31 alfadur Machinegun. also tweaked ignore
2017-12-16 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
2017-10-04 Wuzzy Put Testing dir into .hgignore and .gitignore
2017-07-28 sheepluva cleanup/fix .hgignore
2017-07-18 nemo Add .git, remove glob from things that aren't globs.
2017-01-01 unc0rr Refactor code to add more structure to it
2016-03-14 unc0rr Merge default qmlfrontend
2016-03-01 antonc27 - Enable CI builds with travis for hw iOS
2015-11-16 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
2015-08-08 antonc27 - .hgignore file updated for Xcode related files ios-revival
2015-09-03 unc0rr Merge default qmlfrontend
2015-06-03 koda Update .hgignore file 0.9.21
2014-09-16 unc0rr Some more of ignoration qmlfrontend
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-07-25 koda strip out our copy of libfreetype
2013-07-25 koda strip out our copy of libtremor
2013-06-04 koda update branch webgl
2013-05-29 koda .hgignore update
2013-04-20 DrinkMachine Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
2013-04-02 koda update webgl branch webgl
2013-03-04 koda dump rev and hash in a file to be packed by cpack
2013-02-27 koda merge physfslayer in default
2013-02-27 koda .hgignore
2013-02-23 koda updated ios project files for the new phys build system physfslayer
2013-01-26 koda update branch webgl
2013-01-18 unc0rr Some ignoring
2012-12-25 koda update branch with default webgl
2012-12-16 sheepluva add hwengine.desktop to hgignore
2012-11-24 koda add ios project to physfs
2012-11-09 koda add a few cmakefiles for c engine and rtl webgl
2012-10-28 Xeli merge Medo's GSoC work hedgeroid
2012-10-24 koda hgignore and skip one config file for win32
2012-10-23 koda tweaks to win build script, hedgewars.pro now supports win32 target
2012-04-01 Medo Hedgeroid: Added ini4j library, updated android support library and added lib licenses
2012-02-11 koda minor changes to ios project file to better behave with buildbot
2012-01-22 Xeli some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
2011-12-03 koda .hgignore update
2011-10-28 koda one dangerous merge hedgeroid
2011-10-16 koda fix the config.inc conflict by making the ios one in another folder 0.9.16
2011-07-18 Xeli Added lua files to hgignore two files have been manually 'hg added' hedgeroid
2011-07-05 Xeli Added build scripts to the hgignore files, these are generated by cmake hedgeroid
2011-07-05 Xeli Removed DataPackage and added eclipse specific meta files to ignore hedgeroid
2011-06-29 Xeli Added *.properties in Android project dirs to hgignore hedgeroid
2011-06-29 Xeli Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts hedgeroid
2011-06-28 Xeli added DataPackage temporarily hedgeroid
2011-06-23 Xeli Added various directories where compilers output to hedgeroid
2011-06-18 koda add the manual build server dir to .hgignore
2011-04-24 koda aaand let's add freetype as well while we are at it
2011-01-17 koda merge experimental3D in default
2010-11-05 sheepluva adding qm files and hwengine.desktop to .hgignore
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-08-24 smaxx Engine:
2010-08-20 nemo Some more that were not native
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