Thu, 14 Nov 2019 21:26:32 +0100 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15529
Update changelog
Thu, 14 Nov 2019 18:19:18 +0100 CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15528
CowardMode: Display checkmarks in missions list
Thu, 14 Nov 2019 17:25:48 +0100 ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15527
ASA moon02: Tweak messages and blue hog face dir
Thu, 14 Nov 2019 17:12:31 +0100 ASA moon02: Disable hog input after victory
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15526
ASA moon02: Disable hog input after victory Player could briefly move Crazy Runner when skipping final cutscene.
Mon, 04 Nov 2019 03:08:59 +0100 Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15525
Change color of hovered and pressed slider
Sat, 02 Nov 2019 17:00:40 +0100 ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15524
ClimbHome: Remove uncommented code
Sat, 02 Nov 2019 13:01:28 +0100 ClimbHome: Change misleading Seed assignment to nil value
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15523
ClimbHome: Change misleading Seed assignment to nil value This was "Seed = ClimbHome", but ClimbHome was a nil value. This code still worked as the engine interpreted the nil value as empty string. But it can be very misleading. This changeset makes the Seed assignment more explicit by assigning the empty string directly. The compability has been tested.
Fri, 01 Nov 2019 23:35:01 +0100 ASA death02: Don't set hero health if enemy hurts itself
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15522
ASA death02: Don't set hero health if enemy hurts itself
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