smxx [Wed, 31 Mar 2010 17:35:06 +0000] rev 3209
General:
* Updated my stuff ;)
nemo [Wed, 31 Mar 2010 17:23:01 +0000] rev 3208
pika pika
nemo [Wed, 31 Mar 2010 16:03:19 +0000] rev 3207
Partial update from FIQ (those parts that didn't require correct encoding)
nemo [Wed, 31 Mar 2010 15:43:52 +0000] rev 3206
3 more pokemon
smxx [Wed, 31 Mar 2010 13:41:05 +0000] rev 3205
CMake:
* Fixed heaptrc tracking blocks (parameter order is important?)
smxx [Wed, 31 Mar 2010 11:59:32 +0000] rev 3204
Engine:
* Fixed cursor shown twice in some cases while weapon menu is shown
sheepluva [Wed, 31 Mar 2010 11:34:58 +0000] rev 3203
make use of Smaxx latest commit(s) when playing ImpactSounds
smxx [Wed, 31 Mar 2010 11:00:30 +0000] rev 3202
Engine:
* Forgot one overloaded function in last commit
smxx [Wed, 31 Mar 2010 10:59:30 +0000] rev 3201
Engine:
* Enable uSound to not play a sound if it's already/still playing
nemo [Wed, 31 Mar 2010 02:33:05 +0000] rev 3200
Minor tweak
koda [Tue, 30 Mar 2010 23:29:30 +0000] rev 3199
fixes to the mac build system
sending team data for the ifrontend
smxx [Tue, 30 Mar 2010 23:20:07 +0000] rev 3198
CMake:
* Removed debug flags that caused desyncs/infinite lag (just weird ...)
smxx [Tue, 30 Mar 2010 23:13:12 +0000] rev 3197
Maps:
* Disable Sudden Death on mission maps
smxx [Tue, 30 Mar 2010 23:03:51 +0000] rev 3196
Engine:
* Added missing space in pickup messages
smxx [Tue, 30 Mar 2010 20:51:25 +0000] rev 3195
Frontend:
* Check for missing item data due to entry being a separator in map list