hedgewars/uGearsHandlersMess.pas
Mon, 15 Jul 2019 21:13:01 +0200 Wuzzy Drowning gears: Delete big gears when they're *completely* out of visible area
Mon, 15 Jul 2019 20:46:50 +0200 Wuzzy Add small plane sound fade-in in weWrap
Thu, 11 Jul 2019 22:31:29 +0200 Wuzzy Give snorkel to air plane pilot in weSea
Thu, 11 Jul 2019 20:23:42 +0200 Wuzzy Air attack: Fix infintie sound when target is at extreme X pos
Thu, 11 Jul 2019 19:58:35 +0200 Wuzzy Remove gtAirAttack when completely out of visible bounds
Thu, 11 Jul 2019 19:14:54 +0200 Wuzzy Cleanup gtAirAttack behaviour in weWrap
Thu, 11 Jul 2019 17:15:30 +0200 Wuzzy Air attack: Add simple appear/disappear effect in weWrap
Thu, 11 Jul 2019 06:24:03 +0200 Wuzzy Add air plane underwater sound and add water splashes
Thu, 11 Jul 2019 05:44:43 +0200 Wuzzy Air attack: Fix some issues with sound channel
Thu, 11 Jul 2019 05:07:55 +0200 Wuzzy Air attack: Replace smoke with bubbles when underwater
Thu, 11 Jul 2019 03:22:35 +0200 Wuzzy Spawn bubbles instead of sparkles when air mine is stunned underwater
Thu, 11 Jul 2019 02:25:07 +0200 Wuzzy Make flames collide with bounce world edge again, properly this time
Thu, 11 Jul 2019 00:53:29 +0200 Wuzzy Remove all placement restrictions of air attack and friends
Tue, 09 Jul 2019 12:55:58 +0200 Wuzzy TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Mon, 08 Jul 2019 22:29:20 +0200 Wuzzy Remove excessive console output of gtAirAttack
Sat, 29 Jun 2019 22:52:14 +0200 Wuzzy Bee: Call HomingWrap in pre-homing phase, too
Mon, 24 Jun 2019 11:25:15 +0200 Wuzzy Fix buggy kamikaze when hog took damage during short waiting phase at start
Wed, 19 Jun 2019 17:19:52 -0400 nemo make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Wuzzy Make flames ignore bouncy world edge
Wed, 19 Jun 2019 19:02:49 +0200 Wuzzy uLand.pas: Remove unused variable
Sat, 15 Jun 2019 13:20:29 +0200 Wuzzy Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 12:10:42 +0200 Wuzzy Properly set dx/dy of hedgehog on parachute
Tue, 11 Jun 2019 16:02:29 +0200 Wuzzy Fix floating hog when switching to moving hog
Sat, 25 May 2019 18:18:42 +0300 alfadur scatter bottle pieces
Fri, 24 May 2019 14:55:48 +0200 Wuzzy Add drill rocket animation
Wed, 22 May 2019 10:45:35 +0200 Wuzzy Fix health case/barrel health texture being sometimes not created
Fri, 17 May 2019 19:15:03 +0200 Wuzzy Document the flame code a bit
Thu, 16 May 2019 20:31:41 +0200 Wuzzy Add Lua callback onHogSwitch
Wed, 15 May 2019 14:12:15 +0300 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
Tue, 14 May 2019 03:23:34 +0200 Wuzzy Don't render health crate and barrel health when drowning
Tue, 14 May 2019 02:29:29 +0200 Wuzzy Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Sat, 04 May 2019 21:37:22 +0200 Wuzzy Some fixes to make Pas2C happy again
Sat, 20 Apr 2019 05:39:57 +0200 Wuzzy Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sun, 07 Apr 2019 23:39:30 +0200 Wuzzy Fix health crate health display not respecting Karma value properly
Sun, 07 Apr 2019 23:21:07 +0200 Wuzzy Hide health of fake health crates
Sun, 07 Apr 2019 23:08:33 +0200 Wuzzy Don't show SMine timer if drowning
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Tue, 02 Apr 2019 14:51:55 +0200 Wuzzy Fix air attack placement in HedgeEditor/Construction Mode
Mon, 01 Apr 2019 20:08:34 +0200 Wuzzy Fix turn end if placing air attack in bouncy world edge map was denied
Mon, 01 Apr 2019 18:49:08 +0200 Wuzzy Fix right limit of piano placement in bounce world edge
Wed, 13 Feb 2019 19:39:14 -0500 nemo give frozen hogs a break
Fri, 18 Jan 2019 07:24:39 +0100 Wuzzy Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
Wed, 16 Jan 2019 22:39:27 +0100 Wuzzy Update clan passive status when team died / got resurrected
Mon, 14 Jan 2019 15:11:15 -0500 nemo just focus on the unsafe deletes in a hopefully branch-safe fashion 0.9.25
Mon, 14 Jan 2019 15:01:43 -0500 nemo aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code 0.9.25
Mon, 14 Jan 2019 04:30:31 +0100 Wuzzy Tweak bounce effects of some gears
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
Mon, 14 Jan 2019 02:48:36 +0100 Wuzzy Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Sun, 13 Jan 2019 18:07:04 +0100 Wuzzy Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Sun, 13 Jan 2019 17:49:29 +0100 Wuzzy Tweak height limit of air attack in bounce edge maps
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Fri, 11 Jan 2019 08:51:11 -0500 nemo merge release branch
Fri, 11 Jan 2019 08:45:11 -0500 nemo tabs to spaces 0.9.25
Fri, 11 Jan 2019 08:42:15 -0500 nemo deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already 0.9.25
Fri, 11 Jan 2019 08:08:28 -0500 nemo couple more use after frees for gear deletion.
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
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