2007-07-03 |
unc0rr |
- Introduce clans (teams with same color)
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2007-07-02 |
unc0rr |
Fix some warnings
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-17 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-11 |
unc0rr |
- Many fixes related to hh switcher
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2007-06-06 |
unc0rr |
- Various small fixes
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-05-27 |
unc0rr |
Fix collision with current hedgehog
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2007-05-26 |
unc0rr |
Teleported hedgehog picks up cases
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2007-05-26 |
unc0rr |
Tags with current damage
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2007-05-24 |
unc0rr |
Teleportation tool
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2007-05-24 |
unc0rr |
- Fix desert eagle
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2007-05-22 |
unc0rr |
- Fix bug with desert damaging current hedgehog
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2007-05-21 |
unc0rr |
- Don't kick cases by moving hedgehog
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2007-05-14 |
unc0rr |
Moving hedgehog could get another hedgehog moving forward
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2007-05-09 |
unc0rr |
- Further work on new collisions implementation
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2007-05-04 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-02-11 |
unc0rr |
Better AI behavior
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2007-02-11 |
unc0rr |
Many small improvements
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2007-02-10 |
unc0rr |
Disable cheat trick with hjump
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2007-02-10 |
unc0rr |
Better construction tool
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2007-02-07 |
unc0rr |
Construction tool
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2007-02-07 |
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Airplane can fly from right to left
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2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-26 |
unc0rr |
AI compiles, but doesn't work
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-12-17 |
unc0rr |
Attack angle constraints
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2006-12-17 |
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Now blow torch angle can be changed during blowing :)
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2006-12-17 |
unc0rr |
First implementation of Blow Torch
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2006-12-14 |
unc0rr |
Simplify hedgehogs physics code, make it better
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2006-12-10 |
unc0rr |
- Implement ammo cases
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2006-11-29 |
unc0rr |
Mine Strike weapon
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2006-11-28 |
unc0rr |
- Pickhammer sound
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2006-11-23 |
unc0rr |
- Health tags over drowned hedgehogs
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2006-10-28 |
unc0rr |
Parachute
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-16 |
unc0rr |
Fix hedgehog physics %)
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2006-08-17 |
unc0rr |
- Many small fixes in engine
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2006-08-11 |
unc0rr |
Small fixes for better FPC compatibility
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-07-23 |
unc0rr |
- New fort
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2006-07-16 |
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- New test map
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2006-07-12 |
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Cluster bomb
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2006-07-11 |
unc0rr |
- New First Aid powerup
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2006-07-08 |
unc0rr |
- Unicode support for team and hedgehogs names
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2006-07-03 |
unc0rr |
- More smooth hedgehogs physics
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-06-20 |
unc0rr |
Collision-related stuff
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2006-02-05 |
unc0rr |
No more hedgehogs hung in air
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2006-01-25 |
unc0rr |
- Replaced water sprite
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2006-01-19 |
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- Fixed bubble theme object
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2006-01-15 |
unc0rr |
- Teams health bars sorting
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2006-01-12 |
unc0rr |
Show team health bars, without sorting yet
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2006-01-09 |
unc0rr |
- Fixed console behavior
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2006-01-07 |
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- Increased FPS
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2006-01-05 |
unc0rr |
Better Desert Eagle and Shotgun
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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2005-09-11 |
unc0rr |
- Various fixes for ammo cases
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2005-09-11 |
unc0rr |
- Minor code simplifying
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2005-08-25 |
unc0rr |
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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