Sun, 10 Oct 2010 12:53:16 -0400 |
nemo |
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
|
file |
diff |
annotate
|
Sun, 26 Sep 2010 16:28:04 -0400 |
nemo |
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
|
file |
diff |
annotate
|
Wed, 22 Sep 2010 21:53:29 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Fri, 10 Sep 2010 20:46:19 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Thu, 09 Sep 2010 14:16:44 -0400 |
nemo |
Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
|
file |
diff |
annotate
|
Mon, 06 Sep 2010 16:23:47 -0400 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
|
file |
diff |
annotate
|
Sun, 05 Sep 2010 11:26:17 -0400 |
nemo |
Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
|
file |
diff |
annotate
|
Sun, 05 Sep 2010 00:48:07 +0200 |
burp |
gfAISurvival: fix issue when cpu cannot find new place to spawn
|
file |
diff |
annotate
|
Wed, 01 Sep 2010 20:41:45 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Sun, 29 Aug 2010 16:48:20 +0200 |
burp |
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
|
file |
diff |
annotate
|
Thu, 26 Aug 2010 22:38:25 +0200 |
burp |
gfAISurvival/heResurrectable: respawn always with 100HP
|
file |
diff |
annotate
|
Thu, 26 Aug 2010 14:46:30 +0100 |
tiyuri |
Fixes memory leak -Burp
|
file |
diff |
annotate
|
Thu, 26 Aug 2010 14:02:48 +0100 |
tiyuri |
Add kill counter to Survival Mode -Burp
|
file |
diff |
annotate
|
Wed, 25 Aug 2010 21:06:34 +0100 |
tiyuri |
Some survival mode changes by burp
|
file |
diff |
annotate
|