Sun, 30 Sep 2018 01:41:12 +0200 |
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Fix frontend displayed value of Sudden Death timeout being off-by-one
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Sat, 29 Sep 2018 22:20:19 +0200 |
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ASA, ice02: Display current flying time next to team bar
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Sat, 29 Sep 2018 21:59:36 +0200 |
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ASA, ice02: Fix recorded time being 6 seconds more than reality
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Sat, 29 Sep 2018 01:17:15 +0200 |
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Move campaign mission images to share/ instead of hardcoding them into frontend
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Thu, 27 Sep 2018 00:11:54 +0200 |
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Update changelog
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Mon, 17 Sep 2018 22:37:47 +0200 |
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Easier back jumps in Basic Movement Training (fixes bug 692)
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Sat, 15 Sep 2018 16:22:04 +0200 |
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Fix some syntax errors in internal Lua syntax documentation
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Tue, 11 Sep 2018 18:34:27 +0200 |
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Allow to change volume during pause
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Tue, 11 Sep 2018 17:22:54 +0200 |
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ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
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Wed, 05 Sep 2018 15:37:50 +0200 |
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Add tie handling for Racer and TechRacer
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Tue, 04 Sep 2018 15:03:35 +0200 |
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Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 01:09:14 +0200 |
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Don't start retreat time if hog has lost control in the meantime
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Sun, 02 Sep 2018 22:02:15 +0200 |
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Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 01:25:37 +0200 |
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Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
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Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
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Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
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ASA, desert01: Fix display error when destroying device crate
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Fri, 31 Aug 2018 21:34:33 +0200 |
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Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
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Fri, 31 Aug 2018 21:22:12 +0200 |
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Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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Fri, 31 Aug 2018 21:07:07 +0200 |
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Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
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Fri, 31 Aug 2018 16:51:33 +0200 |
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Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
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Thu, 30 Aug 2018 22:07:01 +0200 |
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BRW now allows weapon scheme customization
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Tue, 28 Aug 2018 05:46:33 +0200 |
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Space Invasion: Continue playing rounds in case the teams are tied at the end
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Sun, 26 Aug 2018 14:59:05 +0200 |
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/greeting chat commands now clears greeting if called w/o arguments
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Wed, 22 Aug 2018 15:00:04 +0200 |
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Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
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Tue, 21 Aug 2018 22:31:50 +0200 |
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Animate: Remove follow arg from AnimVisualGear
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Tue, 14 Aug 2018 15:25:05 +0200 |
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Move common sprite tint values into Utils Lua library
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Tue, 14 Aug 2018 13:43:04 +0200 |
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Prevent wrapping of turn time when using extra time
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Tue, 14 Aug 2018 09:05:55 +0200 |
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Fix repeating sun in Hoggywood theme
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Mon, 13 Aug 2018 20:19:32 +0200 |
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Close hwengine properly when you got kicked by room host
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Sun, 12 Aug 2018 16:31:22 +0200 |
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Don't make pseudo player names like [server] clickable in chat
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Sat, 11 Aug 2018 22:28:05 +0200 |
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More straightforward TotalRoundsPre counting if there's only 1 clan
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Wed, 08 Aug 2018 18:36:12 +0200 |
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Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
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Wed, 08 Aug 2018 14:38:54 +0200 |
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Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 12:05:19 +0200 |
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Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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Tue, 07 Aug 2018 19:32:33 +0200 |
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Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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Tue, 07 Aug 2018 13:04:02 +0200 |
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Fix resurrection animation appearing at wrong position for some missions and styles
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Tue, 07 Aug 2018 12:15:59 +0200 |
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Report spawning visual gear in onGearResurrect
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Tue, 07 Aug 2018 11:37:37 +0200 |
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Add setting to disable audio dampening if losing window focus
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Tue, 07 Aug 2018 10:29:01 +0200 |
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Move max. number of crate spawns into variable
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Tue, 07 Aug 2018 02:40:13 +0200 |
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Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
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Tue, 07 Aug 2018 02:18:19 +0200 |
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Fix drill rocket exploding when digging at bounce/wrap world edge
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Tue, 07 Aug 2018 01:31:50 +0200 |
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Use gfMultiWeapon in target practice missions
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Mon, 06 Aug 2018 21:35:08 +0200 |
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Fix cake walking through land when reaching wrap world edge
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Mon, 06 Aug 2018 18:55:22 +0200 |
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Fix projectiles reacing incorrectly with land just behind the wrap world edge
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Fri, 03 Aug 2018 00:39:50 +0200 |
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Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
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Thu, 02 Aug 2018 23:43:31 +0200 |
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Fix hammer/pickhammer not digging land with gfSolidLand on
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Thu, 02 Aug 2018 23:24:27 +0200 |
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Backed out changeset 0d920e370a78
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Thu, 02 Aug 2018 12:54:30 +0200 |
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Fix hammer shoving gears into indestructible land
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Thu, 02 Aug 2018 03:16:08 +0200 |
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Cap hedgehog health to prevent overflow bugs
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Thu, 02 Aug 2018 01:45:45 +0200 |
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Add Lua globals: AMMO_INFINITE and NoPointX
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Thu, 02 Aug 2018 01:24:40 +0200 |
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Add support for infinite fly time of jetpack and Birdy
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Tue, 17 Jul 2018 12:55:07 +0200 |
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Fix cursor teleporting to center after leaving game with video recording
0.9.24
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Tue, 17 Jul 2018 12:17:11 +0200 |
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Fix video recorder not working if sound disabled (fixes bug 200)
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
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Fix SimpleMission failure to init GameFlags correctly
0.9.24
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Wed, 01 Aug 2018 23:12:37 +0200 |
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Fix SimpleMission failure to init GameFlags correctly
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Wed, 01 Aug 2018 21:30:33 +0200 |
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Load default clan colors from settings file
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