sheepluva <sheepluva@users.noreply.github.com> [Fri, 16 Jan 2015 15:47:34 +0100] rev 10788
Merge pull request #31 from LocutusOfBorg/fix-cmake
Add RelWithDebInfo for debugging pourposes
unC0Rr [Wed, 14 Jan 2015 11:47:50 +0300] rev 10787
Oops, misspelled protocol command
unc0rr [Tue, 13 Jan 2015 23:37:07 +0300] rev 10786
Implement /newseed and /hedgehogs commands. Only tested for building.
nemo [Mon, 12 Jan 2015 08:20:20 -0500] rev 10785
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
nemo [Sun, 11 Jan 2015 22:30:52 -0500] rev 10784
move TGear Hedgehog based on how uStats is using it
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 15 Jan 2015 11:48:28 +0100] rev 10783
Add RelWithDebInfo for debugging purposes
sheepluva [Tue, 06 Jan 2015 16:38:39 +0100] rev 10782
merge git head
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Jan 2015 15:16:34 +0100] rev 10781
Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
Fix for segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided, by Locutus and unC0Rr
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Jan 2015 03:41:10 +0100] rev 10780
Unify _P flags
unc0rr [Tue, 06 Jan 2015 12:52:37 +0300] rev 10779
Fix handling of perlin mapgen
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 29 Nov 2014 14:53:41 +0100] rev 10778
Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
unc0rr [Tue, 06 Jan 2015 12:12:34 +0300] rev 10777
- Send maze_size command in other mapgen modes too
- Fix drawn land mapgen detection
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 16:29:27 +0100] rev 10776
Rename test to test_normal, to comply with policy CMP0037
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 10775
Fix build w/o S3D and video recording. untested.
unc0rr [Mon, 05 Jan 2015 19:24:49 +0300] rev 10774
merge
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10773
More ifdefs \o/ (fix build even more)
unc0rr [Mon, 05 Jan 2015 19:24:20 +0300] rev 10772
merge
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10771
Lazy fix for server build
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:37:08 +0100] rev 10770
Merge pull request #27 from LocutusOfBorg/fix-build2
Fix arm* build failures
< LocutusOfBorg1> sheepluva, the problem is fpc, so the workaround might be necessary even if they patch it :(
http://bugs.freepascal.org/view.php?id=27222
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10769
Update .hgignore file
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:05:09 +0100] rev 10768
Merge pull request #28 from LocutusOfBorg/lua-fix
Find lua 5.1 on fedora machines (taken from fedora hw git)
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10767
Added tag 0.9.21-release, fab746a3597e for
changeset 7e55468ffe38
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:04:39 +0100] rev 10766
Merge pull request #26 from LocutusOfBorg/fix-build
Do not throw error when an haskell module throws a build failure, e.g. b...
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10765
Fix building hedgewars-server
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:03:29 +0100] rev 10764
Merge pull request #25 from LocutusOfBorg/translation
Add LocutusOfBorg to IT translation credits
unc0rr [Mon, 05 Jan 2015 18:30:43 +0300] rev 10763
Support _S and _P in initialization expressions
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10762
Allow skipping the bundle step after install on OSX
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:02:27 +0100] rev 10761
Merge pull request #24 from LocutusOfBorg/update-travis
travis adjustments by LocutusOfBorg
unc0rr [Mon, 05 Jan 2015 11:35:04 +0300] rev 10760
Eh, faulty check
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10759
Move OSX SDL library configuration from SDLh to proper CMakeLists
unc0rr [Mon, 05 Jan 2015 01:38:46 +0300] rev 10758
Random gravity values interval should include maxgravity
unc0rr [Mon, 02 Feb 2015 23:12:56 +0300] rev 10757
Scheme parsing
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 10756
Fix building on OSX when autoupdate is disabled
unc0rr [Sun, 04 Jan 2015 23:45:55 +0300] rev 10755
Include feature_size to demos for checker
unc0rr [Thu, 29 Jan 2015 23:36:58 +0300] rev 10754
[flib] yay, some work on schemes
sheepluva [Sat, 17 Jan 2015 01:48:57 +0100] rev 10753
fix issue with contributor hat being displayed for wrong players
unc0rr [Sun, 04 Jan 2015 00:29:19 +0300] rev 10752
Oops
unc0rr [Sun, 25 Jan 2015 00:08:42 +0300] rev 10751
CMake script for qmlFrontend
sheepluva [Tue, 06 Jan 2015 19:26:25 +0100] rev 10750
don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default.
unc0rr [Sun, 04 Jan 2015 00:26:02 +0300] rev 10749
Not compatible anymore
unc0rr [Sat, 03 Jan 2015 23:46:26 +0300] rev 10748
merge default
sheepluva [Tue, 06 Jan 2015 17:07:34 +0100] rev 10747
backporting some build system fixes and pas2c tweaks
unc0rr [Sat, 03 Jan 2015 00:30:30 +0300] rev 10746
Fix home path
nemo [Sun, 04 Jan 2015 14:04:17 -0500] rev 10745
premature optimisation bit me again.
unc0rr [Sat, 03 Jan 2015 00:29:34 +0300] rev 10744
Fix crash in case of critical image missing
nemo [Sun, 04 Jan 2015 00:44:14 -0500] rev 10743
Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow.
unc0rr [Fri, 02 Jan 2015 23:54:11 +0300] rev 10742
checker.ini to avoid hardcoded paths
nemo [Sat, 03 Jan 2015 18:14:45 -0500] rev 10741
oops
unc0rr [Fri, 02 Jan 2015 22:07:31 +0300] rev 10740
Generate config for 'world edge' and 'script param' scheme options
nemo [Sat, 03 Jan 2015 17:27:33 -0500] rev 10739
Tired of not knowing which rooms I can't join
unc0rr [Fri, 02 Jan 2015 01:13:22 +0300] rev 10738
Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
nemo [Sat, 03 Jan 2015 15:25:42 -0500] rev 10737
use copyToXY instead to improve legibility
nemo [Thu, 01 Jan 2015 12:43:00 -0500] rev 10736
Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
unc0rr [Sat, 03 Jan 2015 00:28:33 +0300] rev 10735
Fix crash in case of critical image missing
unc0rr [Tue, 30 Dec 2014 23:31:00 +0300] rev 10734
Uhm... this seems to count as a workaround, not tested though
unc0rr [Fri, 02 Jan 2015 00:14:49 +0300] rev 10733
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
unc0rr [Tue, 30 Dec 2014 22:59:15 +0300] rev 10732
Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
nemo [Thu, 01 Jan 2015 12:41:28 -0500] rev 10731
tweaks to try and make flakes better behaved in negative gravity. branch safe.
unc0rr [Tue, 30 Dec 2014 22:12:07 +0300] rev 10730
Server-side workaround for frontend's script parameter bug in .21
nemo [Tue, 30 Dec 2014 18:23:11 -0500] rev 10729
this should probably work
unc0rr [Tue, 30 Dec 2014 21:00:03 +0300] rev 10728
Merge fixes from .21 branch
nemo [Tue, 30 Dec 2014 18:19:05 -0500] rev 10727
revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 29 Dec 2014 12:27:51 +0100] rev 10726
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
"You are using a new version of LLVM that hasn't been tested yet!
We will try though..."
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 13:28:13 +0100] rev 10725
Find lua 5.1 on fedora machines (taken from fedora hw git)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 30 Dec 2014 15:56:09 +0100] rev 10724
Fix arm* build failures
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 30 Dec 2014 19:07:57 +0300] rev 10723
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
"You are using a new version of LLVM that hasn't been tested yet!
We will try though..."
nemo [Sat, 27 Dec 2014 11:36:28 -0500] rev 10722
Was not a good idea in the first place IMO
unc0rr [Sat, 27 Dec 2014 22:09:31 +0300] rev 10721
Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
nemo [Thu, 25 Dec 2014 13:54:47 -0500] rev 10720
fix amRubber frame positioning fail (probably)
unc0rr [Wed, 24 Dec 2014 23:26:54 +0300] rev 10719
0.9.21 branch
unc0rr [Wed, 24 Dec 2014 23:17:14 +0300] rev 10718
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
nemo [Wed, 24 Dec 2014 14:42:05 -0500] rev 10717
Tweak to land texturing. Treat any non-lfBasic as edge
nemo [Wed, 24 Dec 2014 13:24:38 -0500] rev 10716
cleaned up amRubber.png
krdrt5367 [Wed, 24 Dec 2014 12:24:35 -0500] rev 10715
polish update for rubber
nemo [Wed, 24 Dec 2014 12:19:18 -0500] rev 10714
nemo [Wed, 24 Dec 2014 11:50:53 -0500] rev 10713
bleah. I hate burning changelog revisions, but this isn't finished
nemo [Wed, 24 Dec 2014 11:41:53 -0500] rev 10712
Probably fixes
issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too
nemo [Wed, 24 Dec 2014 11:16:57 -0500] rev 10711
*sigh* Somehow I clobbered these while making the changes, without meaning to. Revert to old ones.
nemo [Wed, 24 Dec 2014 11:13:07 -0500] rev 10710
This resolves
issue #890 and issue #886
nemo [Wed, 24 Dec 2014 11:08:26 -0500] rev 10709
forgot zopfli
nemo [Wed, 24 Dec 2014 11:05:48 -0500] rev 10708
Suggestion of Wuzzy's. Use Randy's water as SD water.
nemo [Wed, 24 Dec 2014 10:36:49 -0500] rev 10707
merge
vittorio.giovara@gmail.com [Wed, 24 Dec 2014 15:01:30 +0000] rev 10706
add wuzzy to credits
nemo [Wed, 24 Dec 2014 10:34:41 -0500] rev 10705
Add Randy's Candy_v1 as an upgrade to the Cake theme, add Cake theme to list of selectable themes. Also add forgotten Hoggywood CMakeLists.txt.
Wuzzy [Wed, 24 Dec 2014 09:52:04 -0500] rev 10704
Add Hoggywood. Theme by Rofra, updated and improved by Wuzzy
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 27 Dec 2014 10:39:11 +0100] rev 10703
Add my address to IT translation
nemo [Wed, 24 Dec 2014 09:20:52 -0500] rev 10702
should fix perlin gen on 32 bit
nemo [Tue, 23 Dec 2014 00:07:06 -0500] rev 10701
merge
unc0rr [Mon, 22 Dec 2014 22:38:23 +0300] rev 10700
Hide "optimize" button
sheepluva [Sun, 21 Dec 2014 21:48:13 +0100] rev 10699
german translation update, mostly just adding wuzzy's suggested strings
wuzzy [Sun, 21 Dec 2014 09:27:57 +0100] rev 10698
issue #875: Fix faulty translation in German
nemo [Mon, 22 Dec 2014 18:08:42 -0500] rev 10697
scaling is not safe in multi at all using a team add. will use the first real team instead.
nemo [Sat, 20 Dec 2014 16:20:37 -0500] rev 10696
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
nemo [Mon, 22 Dec 2014 17:47:22 -0500] rev 10695
this bugs me every time I look at it
sheepluva [Fri, 19 Dec 2014 22:56:28 +0100] rev 10694
hat fix
sheepluva [Wed, 17 Dec 2014 23:41:10 +0100] rev 10693
revert last commit
sheepluva [Wed, 17 Dec 2014 23:01:43 +0100] rev 10692
don't save alpha channel to screenshots when not needed
sheepluva [Wed, 17 Dec 2014 21:01:44 +0100] rev 10691
change speechfix implementation (no "continue" anymore
sheepluva [Wed, 17 Dec 2014 19:23:57 +0100] rev 10690
grmlgrml
sheepluva [Wed, 17 Dec 2014 19:03:33 +0100] rev 10689
change string types of speech bubbles fix to work with pas2c
sheepluva [Wed, 17 Dec 2014 19:02:33 +0100] rev 10688
dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
sheepluva [Wed, 17 Dec 2014 14:56:14 +0100] rev 10687
cleanup speech bubble code a little. this fixes
issue #719
sheepluva [Wed, 17 Dec 2014 08:36:55 +0100] rev 10686
ClimbHome mission preview by wuzzy
sheepluva [Wed, 17 Dec 2014 07:35:39 +0100] rev 10685
update changelog
sheepluva [Tue, 16 Dec 2014 23:41:26 +0100] rev 10684
merge'n'magic
nemo [Tue, 16 Dec 2014 14:32:53 -0500] rev 10683
just in case. one more nil check
nemo [Tue, 16 Dec 2014 14:29:25 -0500] rev 10682
aaaand where it was actually crashing
nemo [Tue, 16 Dec 2014 14:23:24 -0500] rev 10681
Add nil checks on HHGear to rope steps.
sheepluva [Tue, 16 Dec 2014 22:30:17 +0100] rev 10680
issue #871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
Due to doStepRopeWork's being completely skipped 75% of the ticks - including drowning/detachment-condition checks
nemo [Tue, 16 Dec 2014 08:04:18 -0500] rev 10679
add a couple of onGearDamage callbacks to mine/barrel fall damage
wuzzy [Mon, 15 Dec 2014 20:03:20 +0100] rev 10678
issue #867: Update German mission strings
sheepluva [Mon, 15 Dec 2014 19:38:54 +0100] rev 10677
small code tweak
sheepluva [Mon, 15 Dec 2014 19:37:44 +0100] rev 10676
fix for
issue #855: Failure to teleport rarely makes engine crash
sheepluva [Mon, 15 Dec 2014 16:11:18 +0100] rev 10675
issue #829: Drill rocket drilling dust is slightly misplaced
sheepluva [Mon, 15 Dec 2014 15:24:26 +0100] rev 10674
issue #852: Using blowtorch to dig through the wrap-around border in caves fails miserably
mikade <redgrinner@gmail.com> [Mon, 15 Dec 2014 20:45:42 +0900] rev 10673
Some fixes and (really lazy) fixes
sheepluva [Sun, 14 Dec 2014 21:54:54 +0100] rev 10672
issue #768: Bee: Camera focus lost
sheepluva [Sun, 14 Dec 2014 20:11:36 +0100] rev 10671
issue #865: gfResetHealth is not exposed to Lua
mikade <redgrinner@gmail.com> [Sun, 14 Dec 2014 12:26:16 +0900] rev 10670
make use of onGearWaterSkip
sheepluva [Sun, 14 Dec 2014 03:32:11 +0100] rev 10669
issue #755: Lua API: Add ammo type parameter for onHogAttack