Sun, 26 Feb 2012 11:21:32 -0500 | nemo | Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog | file | diff | annotate |
Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |
Tue, 17 Jan 2012 09:01:31 -0500 | lovelacer | A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent. | file | diff | annotate |
Sun, 15 Jan 2012 22:01:50 -0500 | nemo | Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores | file | diff | annotate |
Sun, 15 Jan 2012 12:40:48 -0500 | nemo | Assign ammo counts as well, in case the game flags were changed by the script | file | diff | annotate |
Wed, 11 Jan 2012 21:46:06 +0000 | enveezee | Push RopePercent to lua to fix rope if not set | file | diff | annotate |
Sat, 31 Dec 2011 01:52:14 +0300 | unc0rr | Fix build | file | diff | annotate |