Wed, 05 Dec 2018 15:47:34 +0100 |
Wuzzy |
Explain those weird hexcodes in uGearsHedgehog
0.9.25
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Wed, 05 Dec 2018 09:38:31 -0500 |
nemo |
make pas2c function without haskell aborting if locale is C
0.9.25
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Fri, 26 Oct 2018 22:52:17 +0200 |
Wuzzy |
Display "0 remaining" if multi-shoot weapon has been used up
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Fri, 26 Oct 2018 17:38:14 +0200 |
Wuzzy |
Add separate sound symbols for case impact and extra damage
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Wed, 19 Sep 2018 10:23:01 +0200 |
Wuzzy |
Fix hedgehog being able to make walk/jump sounds before it was placed
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Wed, 19 Sep 2018 09:45:45 +0200 |
Wuzzy |
Ignore gmTimer after attack or hog is no longer controlled
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Wed, 05 Sep 2018 18:07:56 +0200 |
Wuzzy |
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
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Mon, 03 Sep 2018 20:16:54 +0200 |
Wuzzy |
Add missing nil check in AfterAttack (oops!)
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Mon, 03 Sep 2018 01:09:14 +0200 |
Wuzzy |
Don't start retreat time if hog has lost control in the meantime
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Sun, 02 Sep 2018 00:07:33 +0200 |
Wuzzy |
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Tue, 21 Aug 2018 15:46:34 +0200 |
Wuzzy |
Make engine chat syntax translatable
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Tue, 14 Aug 2018 13:43:04 +0200 |
Wuzzy |
Prevent wrapping of turn time when using extra time
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Tue, 07 Aug 2018 01:28:19 +0200 |
Wuzzy |
Suppress "X remaining" caption in multishoot with gfMultiWeapon
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Mon, 06 Aug 2018 22:39:39 +0200 |
Wuzzy |
Show correct health increase when hog health cap is reached
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Mon, 06 Aug 2018 19:05:08 +0200 |
Wuzzy |
Fix hog turning around when blowtorching through wrap world edge
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Mon, 06 Aug 2018 18:55:22 +0200 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Fri, 27 Jul 2018 00:00:04 +0200 |
Wuzzy |
Fix /hta, /hsa and /hya commands not writing message in chat
0.9.24
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Fri, 27 Jul 2018 00:00:04 +0200 |
Wuzzy |
Fix /hta, /hsa and /hya commands not writing message in chat
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Sat, 21 Jul 2018 00:34:32 +0200 |
Wuzzy |
Add control to cycle through timer/bounciness values
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Fri, 20 Jul 2018 19:25:21 +0200 |
Wuzzy |
Move hardcoded bounciness values to uConsts
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Tue, 10 Jul 2018 18:00:04 +0200 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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Wed, 23 May 2018 20:45:42 -0400 |
nemo |
Allow freezing airmines because whyyy not
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Fri, 13 Apr 2018 14:45:09 -0400 |
nemo |
wuzzy is a spoilsport
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Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
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Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
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Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
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Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 14 Feb 2018 20:57:45 +0100 |
Wuzzy |
Rename AFK Mode to “Auto Skip” (bug 78)
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Fri, 09 Feb 2018 11:30:04 +0100 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
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Wed, 07 Feb 2018 03:50:38 +0100 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
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Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
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Wed, 22 Nov 2017 17:38:47 -0500 |
nemo |
infinite attack resets flags so probably should skip this
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Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
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Thu, 05 Oct 2017 01:37:49 +0200 |
Wuzzy |
Show selected weapon again when using it in inf attack mode
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Sat, 30 Sep 2017 00:09:48 +0200 |
sheepluva |
pas2c happiness initiative 2017, continued
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Fri, 22 Sep 2017 23:07:52 +0200 |
Wuzzy |
Fix charging sound continuing to play on hog damage (#236)
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Thu, 21 Sep 2017 03:07:29 +0200 |
Wuzzy |
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
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Thu, 21 Sep 2017 01:59:49 +0200 |
Wuzzy |
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
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Thu, 15 Jun 2017 14:57:16 -0400 |
nemo |
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
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Tue, 25 Apr 2017 04:54:46 +0200 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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Mon, 24 Apr 2017 19:31:53 +0200 |
Wuzzy |
Drop rubber duck like dynamite
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Sat, 22 Apr 2017 20:37:51 +0200 |
Wuzzy |
Backed out changeset 071a05275798
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Sat, 22 Apr 2017 19:30:24 +0200 |
Wuzzy |
Fix warning caused in uGearsHedgehog.pas
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Sat, 22 Apr 2017 02:33:32 +0200 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Thu, 20 Apr 2017 02:38:45 +0200 |
Wuzzy |
Make health gain message translatable
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Wed, 19 Apr 2017 17:50:31 +0200 |
Wuzzy |
New Lua call: EndTurn to end turn
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Fri, 13 May 2016 00:17:05 +0200 |
Wuzzy |
Don't play duck drop sound when duck spawns in water
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Sat, 08 Apr 2017 21:48:25 +0200 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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Sat, 08 Apr 2017 21:43:48 +0200 |
Wuzzy |
Add ammotype amDuck for rubber duck
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Fri, 07 Apr 2017 04:56:51 +0200 |
Wuzzy |
Add support for hog name in home run message
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