Sun, 18 Mar 2012 00:02:33 +0100 You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
Xeli [Sun, 18 Mar 2012 00:02:33 +0100] rev 6796
You can now change AMAnimType to enable the animation through the x/y axis and alpha for example AMAnimType:= AMTypeMaskX or AMTypeMaskAlpha will enable movement over the X axis and alpha
Sat, 17 Mar 2012 22:39:16 +0100 make ammomenu's speed dependent on RealTicks rather than frames
Xeli [Sat, 17 Mar 2012 22:39:16 +0100] rev 6795
make ammomenu's speed dependent on RealTicks rather than frames
Tue, 13 Mar 2012 21:09:46 +0100 allow for 0 values on AMShiftTarget, this allows for movement across one axis
Xeli [Tue, 13 Mar 2012 21:09:46 +0100] rev 6794
allow for 0 values on AMShiftTarget, this allows for movement across one axis
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