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hedgewars/GSHandlers.inc
Sat, 23 Jun 2012 22:44:11 +0400
unc0rr
- Fix cake bug introduced in r2ccfc93c6b5e
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Sat, 09 Jun 2012 17:05:16 +0400
unc0rr
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
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Fri, 08 Jun 2012 14:30:46 +0400
unc0rr
Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode
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Sun, 03 Jun 2012 18:52:22 -0400
nemo
Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
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Sun, 03 Jun 2012 11:02:12 -0400
nemo
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
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Sat, 26 May 2012 16:50:51 -0400
nemo
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
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