Sun, 07 Nov 2010 19:00:41 +0100 |
koda |
remove last warnings from xcodeproj
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Sun, 07 Nov 2010 12:37:29 -0500 |
nemo |
fix stray offset in resurrector, make resurrector use time
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Sun, 07 Nov 2010 20:36:16 +0300 |
unc0rr |
Fix rev dec8aafc6414 (not tested)
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Sun, 07 Nov 2010 19:24:37 +0300 |
Henek |
renaming gtAmmo_Bomb and gtAmmo_Grenade
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Sun, 07 Nov 2010 17:01:48 +0300 |
unc0rr |
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
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Sat, 06 Nov 2010 22:03:12 -0400 |
nemo |
Prevent escape
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Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
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Fri, 05 Nov 2010 17:27:14 -0400 |
nemo |
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
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Wed, 03 Nov 2010 20:16:31 +0100 |
sheepluva |
copypasta(TM) saves the day (nemo's bugfix part2)
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Wed, 03 Nov 2010 15:03:24 -0400 |
nemo |
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
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Tue, 02 Nov 2010 13:17:01 +0100 |
sheepluva |
more portal tweaks (closer exit position, cake stuff, etc)
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Mon, 01 Nov 2010 03:05:44 +0100 |
sheepluva |
we had it with you intolerant portals\!
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Sun, 31 Oct 2010 19:16:54 +0100 |
sheepluva |
various portal tweaks, also: nemo's gear jiggling is back
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Sun, 31 Oct 2010 18:04:21 +0100 |
koda |
merge
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Sun, 31 Oct 2010 00:32:41 -0400 |
nemo |
Cancel out dX/dY to handle the invulnerability case
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Sat, 30 Oct 2010 23:50:49 -0400 |
nemo |
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
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Sun, 31 Oct 2010 02:50:15 +0100 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
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Sat, 30 Oct 2010 21:39:50 -0400 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
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Sat, 30 Oct 2010 21:06:55 -0400 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
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Sun, 31 Oct 2010 18:04:02 +0100 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
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Sat, 30 Oct 2010 23:25:41 +0200 |
sheepluva |
Portal: don't port RCPlanes for now, they are too wide anyway :P
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Sat, 30 Oct 2010 21:57:54 +0200 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
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Sat, 30 Oct 2010 21:43:41 +0200 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
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Sat, 30 Oct 2010 20:01:34 +0200 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
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Fri, 29 Oct 2010 20:35:17 -0400 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
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Fri, 29 Oct 2010 20:05:19 -0400 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
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Wed, 27 Oct 2010 11:39:05 -0400 |
nemo |
Only FollowGear for the pilot.
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Sat, 23 Oct 2010 14:10:23 +0200 |
Tobias Neumann |
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
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Tue, 19 Oct 2010 21:12:53 -0400 |
nemo |
Remove this - doesn't seem to do anything useful after all.
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Tue, 19 Oct 2010 19:47:17 -0400 |
nemo |
merge
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