Tue, 06 Sep 2005 19:09:39 +0000 Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
unc0rr [Tue, 06 Sep 2005 19:09:39 +0000] rev 12
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
Sun, 04 Sep 2005 21:19:19 +0000 Fix some issues with sound
unc0rr [Sun, 04 Sep 2005 21:19:19 +0000] rev 11
Fix some issues with sound
Sat, 03 Sep 2005 16:01:28 +0000 - Mine weapon
unc0rr [Sat, 03 Sep 2005 16:01:28 +0000] rev 10
- Mine weapon - Random mines on map - Refactored code that places weapons to slots - Generating more spawn points - cMaxSlot -> cMaxSlotIndex, cMaxSlotAmmo -> cMaxSlotAmmoIndex - Changed weapons to slots mapping
Thu, 01 Sep 2005 18:41:23 +0000 - Show explosion
unc0rr [Thu, 01 Sep 2005 18:41:23 +0000] rev 9
- Show explosion - Use Gear.State instead of Gear.Tag in gtSmokeTrace
Sun, 28 Aug 2005 19:00:20 +0000 - Hedgehogs spawn points can be generated under the girder
unc0rr [Sun, 28 Aug 2005 19:00:20 +0000] rev 8
- Hedgehogs spawn points can be generated under the girder - rename CountZeroz -> CountNonZeroz
Thu, 25 Aug 2005 17:57:37 +0000 Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
unc0rr [Thu, 25 Aug 2005 17:57:37 +0000] rev 7
Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
Thu, 25 Aug 2005 17:15:36 +0000 Smooth change wind bar
unc0rr [Thu, 25 Aug 2005 17:15:36 +0000] rev 6
Smooth change wind bar
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